Hello skodone i tried using different ray distances, both in frontal and rear but the normal hasnt changed a bit. Or am i only allowed to change on setting for example on rear 0.5 and on front 2.5? I tried it with a custom cage from maya and it worked :) I also capped off the holes in both the low and highpoly, hadnt done…
Thanks guys! I was so busy for the last 2 months, I didn't even notice my art was added to the Polycount banner showcase :) That's awesome! It's a pity I missed it. @CybranM Thanks! It was the first time I tried to make my custom marble material in Keyshot ^^ Usually when you work on characters for 3D printing, you have to…
Congratulations on the new job. Nice to hear about people getting employed, as opposed to the obvious alternative. I'm not a very good 3D artist. But I am a fiddler. I love playing around with new tech, and trying to see what I can achieve with it. So yes, I would be interested in putting Blade3D through the paces. I do…
I'm not sure if I'm misunderstanding this, so just to clarify: You have a small team of three and you're trying to make a cool new game - however in three months you'll all be out of money? Will you still have enough money to live on (shelter, food, pay bills, etc.)? Realistically three months isn't much time to build a…
Gazu thanks man! theSixtyEight thanks man! actually all my references came just from google =P warxsnake O.O Nuclear Angel hahaha i don't know about the genius part, but thank you =) JoshuaG actually i did some prototyping using zbrush in some areas, dind't like the results, besides, i wanted it to be very accurate, in…
Hey Brandv3d! Good start on the scene. Definitely a good use of texture space. Some feedback: This feels like the 3d motive tutorial, Modular Building Worflow by Tyler Wanlass. https://www.3dmotive.com/f101001 It's definitely a great start, however I would try and make the ascetic your own. Make it more unique to the scene…
Rather than snidely disreguard this interesting discussion as futile, I'll try to contribute something meaningful. I realize there are some who weren't around for the first go round or it's successions, and who could benefit from hearing many points of view on this matter. Photosourcing is fine, I do alot of it. I use it…
Thank you guys, I tried to reproduce every detail just for practice, I'm quite sure no one would do this in a studio, since it requires a lot of time. Shame on me because I still cannot texture, it's one of the think I'd like to practice in Polycount's Workshops. Any good tutorial about texturing this kind of object for a…
Well, I like your site. I wish you didn't use the flash (lightbox whatever) looking stuff. I think most of all you need to ditch the welcome page and just take the user straight to your strong point Page (modeling/texturing or animation). Which in your case, I believe your animations are your strengths (I really enjoyed…
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