I completely agree with kevin on this subject. I have been teaching myself for about 3 years now, with trial and error.. over and over again. Not once have i contacted anyone personally to ask a silly question. I feel the game industry is begining to get lazy with so many younger people like myself wanting a shot at it.…
@Ged: Thank you very much for the paintover! I truly appreciate it. As you said, it is a bit over the top, but it does get the point across well. I will do my best to add some more fog/steam to add some more atmosphere. @BANGARANG!: Lots of awesome feedback there! Regarding the closed pod; I decided to close it up, both to…
Hello Polycount. I'm working on a fighting game in UE4 called Origin of Storms. We showed the game last year at PlayNYC with asset packs bought on the marketplace. It still went pretty positively given that fact. We're targeting OrlandoIX in 2020 and we want to have 4 characters animated and finalized for this deadline. As…
Hello i want to know what you guys think about the last level up session with shaddy safadi , if you didn't watch it . go now ! it's really worth watching . if you don't have the time , just read this : and i want to know what you guys think about using tools to achieve the final concept . like using 3d , daze to make…
Hey everyone, I have a question for the experienced artists here. I'm a junior artist who recently broke into the industry but haven't landed a proper paid role yet. My portfolio isn't cohesive because I don't have a lot of artwork with the same style yet. Meanwhile, I'm also trying to secure another job or some freelance…
I'm testing out a theory where I can try to be a bit more optimized... to do this, I am trying to tile a specific portion of a texture along a certain coordinate (Vtiling, but not Utiling at all) This is the preview of the current material. The area circled in blue shows the area of the material that I am trying to tile.…
"The crashes start as soon as my model becomes more complex with higher geometry." All drivers updated? and imo 32GB RAM may not be as performant for what you're trying todo?!
@shabba I appreciate your critique! I defiantly see what your pointing out, there were a lot of things that I struggled with here, especially the style. In my next personal project I'm going to try and improve on these points and the ones above as well, and ill probably try to get more critique earlier on so I can catch…
Hi there, new here, I'm trying to do a self exercise from one of TB-Choi's, to take an object and try to design a character based mainly on it. would love to hear any feedback. thanks :)
Thank you, yes I recognize there has been great improvement over the time passed so far! I am still working on sharpening my skills, and looking for feedback whenever I consider it necessary, so yeah, in terms of self-improvement I too believe I'm on the right track - even though the current set of circumstances…