Yep, the transferring UV layouts only works with Diffuse, spec, and bump (not normal maps). I probably should have been more clear that it only works with B/W bump maps when I wrote this. A few people have thought I was talking about normal bump maps. I'm still working on the more in depth version which covers how to…
Renderhjs: I'll definitely be getting my own domain later on. I'm mostly just using this for a temporary place for my pieces where people can go and see my work on an organized layout with a bit of info about me. Pie: Glad you like the work man, I'll definitely try n get some more low poly stuff on here. Any other…
just because you're 15 doesn't mean you shouldn't look at the tutorials. There's a couple 15 year olds on the forums that are doing awesome stuff. :) Grow a thicker skin, if you've been using it for 2 years then uv layouts should be a breeze. Polycounts is about tough love, there's plenty of tutorials out there for…
"What if the website is really simple and clean? Straight to the point? No weird layout or bs." You just summed up the non-website version of ArtStation. I truly do not think having an upgraded account correlates with raising your chances of getting a job. That $84 could buy you a couple quality tutorials or Timothy Dries'…
What was your reference? I think it's looks OK, though a bit mushy/blurry in places. What's the texture resolution? UV layout? Topology? It also seems to be the same basic pattern all over the whole rock, which doesn't happen much in real life. Lichens tend to congregate in certain areas, dirt in others. A rock in…
I mostly been doing some clean-up, tool research and re-figuring the flow/layout of the scene the last few days. I've updated the materials to match the metrics and texel density a bit better. I also adjusted the shaders and blending slightly. Instead of using xGen to randomly distribute skeletal limbs, I've started using…
Do what samcole says lol the layout of the portfolio is fine personally i like carbon made haha its so easy and simple and you can catagorize certain projects. as for the content, i think the roof top is nice but could use alot more detail in the texture GRIMEEEEEEE. and the tree and grass environment doesnt really make…
I decided to do some remesh work (since I don't enjoy doing it and the head was pretty complex). I use the Retopoflow add-on for this, and straighten things up with smooth, displace and shrinkwrap modifiers to polish the flow. After several test bakes in Substance Painter, I have a nice UV layout for the upper body, which…
I tried out 2017 and used the parallel rig evaluation and gpu instancing...dramatic increase in performance from 2016 for animation playback, even using those features in 2016. I went from 10-12fps to 25-30 using one of the heaviest iAnimate rigs in viewport 2.0, and that was on my laptop. Couple of improved layouts for…
First thing that stands out to me is the UV layout, it looks like it could be much more optimized. At the moment there are a lot of small shells and valuable texture space going to waste. Most rock assets similar to this can get away with just a couple UV shells and seams that can be cleverly hidden along natural edges and…