Not sure if this one has been asked before, but is there a way to disable the "click drag on next edge..." text when using the split polygon tool. Its getting in the way more than usual at the minute and google hasn't come up with anything yet...
Paul Graveson has a tool, that he did not publish as far as I know: Spline tool. This is not the same as objects that are repeated along the spline with the snapshot tool. These objects are bend along the curve and merged like the curve brush in Zbrush. I know you can do this manually with the world space path deform…
Hello Guys, I'm looking for an environment artist available to create one specific Rock asset for an UE4 Mobile App. This work is obviously paid. I need someone available now to create this asset. I can not currently provide any additional information on this topic . If you're interested PM me. Please include the following…
I was wondering what you guys/gals use for spread value. Do you use the default value of 180? 180 doesn't seem to have much contrast compared to 162 (xnormals default) or 140. However, i could see this being totally fine. As a new user to these program, I sometimes assume things might be happening in the background to…
im making this space ship for my modeling demo reel, its the last month of my clases and looking for feedback to know if im on the right tracks, please let me know what you think about it
Hey everyone, I have recently started doing some quick speed sculpting in ZBrush to develop a more cartoony and simplistic style. My first victim is Aang (aged somewhere between The Last Airbender and Legend of Korra) which took around 5-6 hours. I plan on making a bunch more in the next few months, so if anyone's got some…
Makeshift flamethrower and spear combination, made in maya and zbrush, baking and texturing done in substance painter, if you have the time to crit this id love your opinion. model
Our small team is working on a mobile space strategy game. We need an in-game artist to implement the game's top down star system view. A lot of the work will focus on planet appearance and progression, stars, nebulas, asteroid fields and space stations. Some of the work will be guided by existing concepts, but there will…
A recent personal Project I started. Using my own design I want to create a robotic creature that sneaks up on the player with speed and explodes. Currently have the low res done and starting to add detail to high res before I bring it to Zbrush. Plan on rigging and animating when finished. Let me know what you think!
so, CS4 is clunky... we all know it. especially flash. a guy in my class figured out how to speed it up, so anyone that doesnt know this trick, enjoy... -open the program of your choice that you find clunky -press ctrl + alt + delete -go to task manager -find the program in the processes list -right click the program and…