Sad events over 2 years ago our game 'Red Awakening' didn't receive the funding it needed to go fully into development and the team has to disband. I was forced into a different industry... alien to me. I just use AutoCAD like everyday and it makes me sad. I now strive to return to where i feel my heart is. Game Dev...…
This remind me my childhood. There was an extremely dark and bloody book based on Estonian folklore. An image for example: http://img3.nnm.ru/3/b/9/2/2/3b922f01860151e674d3425c00fbe019_full.jpg
Thanks but this is not exatly what I was looking for. However, I have found it. (I saved it at work) For edge ring: polySelectEdgesEveryN "edgeRing" 2; For edge loop: polySelectEdgesEveryN "edgeLoop" 2;
This is gold !! Have been waiting for this for ages but now its finally here. Hopefully the ground textures are not 2 x 2 m and everything bigger is done by tiling! That would be hilarious.
Use a tilable for the concrete on a separte material, and use another material for the unique parts like the cables. So split your mesh in 2 materials with 2 seperate texture maps