DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for a 3D Artist to create 3D models for the game. You will be collaborating with the team in creating 3D models that meet polygon-count and game-play requirements. You will…
Little update on what I have been working on this project lately. Got hair cards and strand designs done. Used XGen for the strand design and used curves and a few maya plugins for placing hair cards individually. I also created a hair cap and baked XGen hair to the cap using XNormals. I am still in the process of learning…
https://www.artstation.com/artwork/1nrL1X I just noticed I haven't used this thread much for my scene. I've been putting most of my posts on my ArtStation blog. https://garcellano.com/blog Since my last post, back in April 2019, I've been occupied with materials, separate from this scene, and was slowly diving in on…
With garments like this, something you may also need to consider pretty often is how you are going to apply a pattern -- like embroidery or whatever. Much easier if you keep things aligned in parallel/perpendicular lines. If you are working with Marvelous Designer, check this out…
They are two different concepts. In Zbrush, projecting can be a prerequisite step that might need to be done before you move on to baking the maps. Basically Zbrush is limited in that it won't let you bake texture maps (color, normal, displacement, etc) using two different models. It can only look at a single model/tool at…
Those ends are known as poles--where more or less than 4 edges meet at a single vertex. These are problematic because they cannot be smoothed using the normal algorithm. Fortunately, ZBrush has a nice hidden smoothing feature that can help somewhat: While holding shift you shall smooth normally, but if you let go of shift…
Sorry I don't use 3dsmax. I'm a Maya user... But I'm sure you can find good UV wrapping tutorials if you look harder. Better. Now, you might want to decide on what to focus on. It helps if you know what you want to do. Usually, it breaks down to (depends on who you ask/talk to. It will vary a bit). 1. Characters 2.…
Personally, I'd recommend he learn C++ and Python over Java. Assuming this is in related to 3D applications or games. Most 3D applications have Python scripting these days, and most of them also have C++ SDKs too. I've been learning both of those side by side and it really depends on the task for which one I turn to - it's…
i agree the thing is way too heavy for anyone to use it but the incredible hulk himself. okay i'm exaggerating. it should also be thinner so you can actually wrap your hands around the grip. if its supposed to be used like a hammer.. then there is no point in having a counterweight.. have you ever seen a counterweight on a…
Had the EXACT same issue about a week ago. I was unemployed and playing way too much league of legends. It's most definitely the continued use of the mouse, likely carpal tunnel. You can buy wrist braces at walmart for this exact purpose for about 40 bucks, makes typing a pain in the ass. A better option might be to use a…