looks good and keep going with the good stuff! :) I suggest you should always have references and post them if you desire good feedback! If your goal is gritty-witcher realistic looking or more like diablo half-realism is good to clarify! :)
Huntress I'm basing off of Gemma Arterton, basing the clothing style closely related to the Witcher, Fable, Warhammer. Let me know what you guys think. Having trouble with the wrinkles in the coat, because there are two different types of leather that makes it up. Any feedback helps. Thanks guys and gals
Just backed it, this looks truly amazing. It's like my dream videogame becoming reality, I'm super excited about it. Just thinking about arma freedom + witcher storyline + dark souls combat and I'm sold. Really hope they get funded!
"Life is just a game. Live it" (and other strap-lines) People are taking this rather seriously reading the comments on that site. I'm not entirely convinced that blurring the lines in the current climate of anti-terror legislation is that much of a good idea at the moment, especially given how twitchy people are.
Wishing you good luck in your search. If anything, at the very least try to transition from the classic 3dsmax navigation scheme to the Maya one - the default Max navigation is objectively quite bad for the wrist/hand. Older versions of Max require the Switcher plugin, whereas newer ones offer the option natively. And to…
Haven't seen anything here regarding this gem. Reviews are coming out and apparently, it's fun to play. Though, let's focus on the visuals here for a bit. We're talking about the prettiest open-world ever coming to consoles yet, way beyond The Witcher and Final Fantasy XV which were the big contenders on this generation.
Hi, i'm curently played with UE4 ; i'm try to create au mediaval city (the witcher power !!!). Actually i'm create a lot of props and assets, and testing a modular element. Next step, create more object ; finish all modular element, i'm used this reference. More picture soon !
^ Hush, we don't need any awards for Witcher 2 or else too many people with play it and that will ruin it's cult cred. But seriously, fuck that. They even included a robust tutorial with one of the patches/updates while the former didn't even as much release a DLC that explained anything.
Ah, 'responsive' was probably the wrong way to phrase it. What I meant was I'm not really a fan of the momentum based movement. Maybe it just has too many frames, but I prefer more twitchy instant-response type of movement (like found in SHMUPS) for this kind of game.
Not much of a fan of twitchy FPS deathmatch stuff, but I quite like the style and music of this game. Cool UI. But trying to play yesterday was a nightmare. Constant LAG spikes made it almost unplayable. Strangely my latency was nowhere near as bad as others. Anyone else getting this?