Hey peeps, I'm kind of new here so go easy on me ;) Over the past couple of months as I've been developing my portfolio, both art and code, I started playing around with max script to make some simple scripts and help take the monkey work out of Max. Basically make my way towards becoming more of a technical artist in the…
That DOES look awesome! :D Haven't touched the Wii since Capcom vs Taksunoko. I always assumed Lil Mac was about half that size though (or everyone else was 10 feet tall). I hope they bring back mario as ref, and Soda Popinski. Mr.Sandman was cheap as sh*t, and harder than Tyson. 007 373 5963
Can anyone tell me what that effect is where its kind of like the old 3d pictures where you have red and green offset layers? I'v noticed it in this video and on they awesome character artists biker renders http://forums.3dtotal.com/showthread.php?t=76095 I would love to play around with that effect myself on a few things.
Found Vig's thread on Vista (http://boards.polycount.net/showthread.php?t=54641&highlight=vista) just after posting. I guess I need to use Search more often. Anyways, it sounds like the OS runs fine on relatively modern hardware, so I imagine I won't have any issues on an XPS. Thanks to all that helped.
great :) btw just wanted to add maybe do some looser speedsculpts in which you try to design for instance a helmet, creature or whatever from the things you learned before but don`t spend days on it. The trick is that you do want to keep exercising your imagination too aside from the studies. But keep them relatively quick…
looking much improved man! things i still see is thatthe fingers are still a little short and the index finger is a little thin. also add another knuckle to those fingers! :poly127: i only see the base knuckle and the first. for a good styleized link ref check this guys version out...…
ResetXForm doesn´t work. I have added the Edit Normals Modifier to my LP Mesh and selected all Blue Normals that they become red. Then i clicked on rest and collapsed the Modifier. Nothing changed. Then i applied the SG´s from UV Shells via TexTools, again, nothing changed :( hrrr... Edit: I will give it a try, just a…
I think you should use some more ref, that doesn´t really look like any crate I´ve ever seen :( Also, listen to what people are saying and let a normalmap take care those indentations(is that a word?). Will save you a pooload of triangles and probably look better. if you make a highpoly and bake it down to the lowpoly that…
yeah gotta say it needs a bit more muscle definition and more lighting/shadow detail but it really is very much WoW in style so well done on that, you probably already used this as ref but its still cool to check out how Bobo did the muscles/lighting even if his is a bit more realistic.…
I got really confused for a few seconds as to whether the top was the model or ref so great job! (Especially the eyelids/inner pink part/there go's my vocabulary, I think that part really sells it) Closer inspection of the t-shirt texture gave it away though, it's a bit cg blurry/lint looks like it would only from a…