Hey everyone! Nfinite has recently expanded its 3D division by launching a new branch called Physicl, dedicated to 3D projects. We are currently looking for talented 3D Artists to join ongoing production work. You will work on creating and refining 3D scenes (sim-compatible exteriors and public spaces). Work is based on…
Easiest way to do such things properly now is something like Bevel (rounded edge) shader in Blender2.8. Or similar thing in other soft. Also those support loops along hard/split edges representing beveled/ rounded ones, you need them only for doing initial normal map bake. For the final model you could remove most of such…
Looking good so far! The light on the wall above the electrical box, usually those have a visible conduit connecting to the electrical box. Might be nice to add. For the pipe hero asset pics, I would prefer less empty space around the models… get those up close to the camera. Wireframes are easier to read if they are…
Hello, I have a problem with making loop selections in Maya. It usually makes the first loop as I want it - e.g. horizontally. However, when I pick the next two polygons it will always make a vertical selection and go up and down instead sideways. So how can I avoid Maya from selecting loops in a "cross" fashion? I can't…
I found loop node recently as a replacement for slope blur with unlimited number of sampling for things like that. it might get quite slow although. For "disorder" you can just set different seed slider for initial blobs in tile sampler node or different seed in displacing noise. You can also use random darker tints in…
Valve just announced a brand new Steam Machine, their
latest attempt to take on Nintendo, Xbox, and PlayStation. This new version is
being called a “powerful gaming PC in a small but mighty package,” and it’s
designed to bring the full PC gaming experience right to your TV. Unlike the
2014 model that never quite took off,…
Triangles are perfectly fine, but avoid having too many edges meet at the same vertex. If the shape looks right and it's deforming okay in your tests then it's probably good enough. You'll learn more about what you should and shouldn't do with more experience. It's better to complete it and move on as there's nothing…
Hello I'm a 2d concept artist looking for work or collaborations. I also have experience in UI design and Animation https://modularhorizon.artstation.com/