Hello there! I'm looking for remote work as a 3D modeler and 3D Texturizer. I started working since 2011 in the 3D world in production teams and studios at a very young age, also as freelance. I have experience in the film industry, video games and commercials. Specialized in 3D modeling, lowpoly modeling, hardsurface 3D…
I'm into all things hardsurface so your instrument keyboard stoodout for me 😎 Also, perhaps think about including the materials and/or props you've already made toward creating a diorama or game level environment.
Thanks for the feedback guys. Glad you are enjoying the videos. @Torch: The photon canon tutorial is available for free here: https://gumroad.com/simonfuchs Download Hardsurface Basics 4.
Great stuff dude. The hardsurface feels a bit more blocky in your model than the concept. As for the seams are the normals smoothed? The entire mesh is mirrored or only certain parts?
silo and blender, but for props i just skip retypo and just decimate with meshlab. and for more basic hardsurface model i just build a new model around it with primitives