Interesting thread and curious experiment Yuri ;) . Well I personally am not surprised that tits are popular TBH. thomasp - no from my experience if u get likes on twitter that's it you won't get a duplicate on AS since they already seen it. I also find that AS is visited a lot by owners of tumblr blogs because I've…
Cross posting in case you don't want to wade thru the whole thread to git to the end results and a modifier revision: most folk r using the alt rmb fer scale navigation in Maya. Now that the Roger is alt rmb-n' wit zSwitcher... tis time to free the key and un-scramble my brain's viewport. ( new hot key is ctl-mmb ) (…
Someone here asked for a script to convert UV Elements selection to their respective borders. I didn't find here a solution of this problem. So here's a code. Select any number of vertex/edges/polys and execute the code - you'll get a real border edges of the elements you've chosen the components from.clearListener(); if…
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Hi there I'm trying to get a similar output in maya of the c#code below: basicly I'm trying to create a second UVset and then move each vertex by a given vector, (u=0, v=1/vertexCount) in which vertexCount is a number of vertices. Each vertex v posision is actually offset by v=1/vertex count, so for 4vertex plane vertx's 0…
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//AUTHOR : Jayant bhatt. //works with maya 2017 and 2018 //special thanks to autosk and polycount forum //for materials thanks to Bodizz //PP if ( `window -exists "nameWindow"` ) { deleteUI "nameWindow"; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 "nameWindow"; // two frame…