The unofficial limit is 100 tiles if I remember correctly (hence them starting new rows when they do) but afaik it's entirely up to the tools you're using as to how they handle it.
Playing on a 5/7 yr old pc, when i had time to game, luckily got into a tribe of one of the pve servers. But before that was on pvp and held my own freaking epic-ally i have to say, did however watch a lot of vids before taking the plunge, I made a two floor box with in a box with spikes surrounding it with a trick way to…
This is good advice. If what you have works together, get another stick of that exact same model and brand of RAM to pair with it (i.e. Speed, CAS latency, voltage, density). I couldn't say for certain which is to blame. What EQ suggests is a good idea. Clean and test your fans individually. Then try to locate the source…
I know its not good its bad 100% but i will keep going keep my progress i lost everything my knowledge so i have to gain again and hope one day i will be on the level like everyone
Ended up going with a different approach that I'm satisfied with for the learning experience. 1. Boolean mesh 2. ZRemesher (Target polygons = 100, KeepGroups) 3. BevelPro output 4. Dynamesh (Resolution 500, Polish).
yea unless you are getting this like directly filling the camera like literally 90-100% screen space you dont need the little feet or any detail on the bottom really.If its for a puzzle where you click to dial and the camera is right up on it I would go way higher poly (3-5K), right now its kinda in the middle zone. most…
i am wondering, if a team of 5 devs get 4 MayaLT seats for regular devs and 1 Maya core seat for the inhouse tech/tools guy then will it be possible to implement the tools created in Maya core into those MayaLT seats ? also please integrate shaderFX into Maya core because one should not have to buy both Maya core and Maya…
1. it really depends on which culture we're talking about, for example i despise viking culture(which is probably the mainstream one) so i don't consume anything related to that, on the other side there's the chinese one more mythologic side and the other more fantasy(wuxia) i'm really like what i'm seeing, it's very…