It's understandable how everyone is jealous of Anuxi. She works like a machine and creates really quality items. I personally don't like all of her designs but I can't say a single word about her work quality. I do believe her items have bigger potential getting in the game just because she made them but that may not be…
1 - reddit post - They usually never answer anything on reddit, because if they do any kind of statement it can backfire, like when they mentioned on the first diretide that was a annual event. Imagine if they mention that they plan to release new heroes on the following months?, people may start annoying then with "hey…
"I can very clearly see the jaggy edges of the models in that picture, as well the smudgy texture in one the blue parts, the author was simply clever enough to play within the limitations of the the stuff to make things pop."- not true at all. "No shit, they get compiled."--no, you start with the 256 or you would get…
Hi everybody! I'm looking at some awesome stuff so far, everyone. This is my first Polycount post, I hope I'm placing this on the right place. I'm Daniel "Danidem" Lucanu and I work as concept artist. I'm looking for 3D artists to collaborate at the Dota 2 Workshop. I simply love the Dota 2 Art style as well as the game…
Dark Blender - Download: http://linko.projects.free.fr/dblender.zip I come back with my tool to generate a Dota asset in one single click. A lot of improvement have been made. Now you can generate all your LoD in one single click and the greyscale have been improved (based on the texturing technique of Tvidotto). It will…
That is what the model will look in the Hero selection screen when you have everything set to Max (AF is also important). 512px at LOD0 per piece sounds pretty doable to me, with 256px and LOD1 for ingame, I don't understand what the problem is here. I can very clearly see the jaggy edges of the models in that picture, as…
Jeez. I'm right here, you can just ask. :) @aivanov: If they added the head slot due to the WIP shots of my rubick set, they did not contact me about it. I actually was upset about it at first because without warning I suddenly had to redo huge portions of my set. So I have no idea if that's the case or not. @marul:…
Nobody here has slagged off Anuxi, I don't quite know where people are getting this idea from. We're all quite happy for her I'm sure, and she produces really solid work. Not to mention she like all of us here would be able to appreciate where we're coming from. I do sincerely think that with the developments over the last…
Being pretty new to the whole modeling/sculpting dota2 item creating process myself, I see alot of common questions. Maybe I can answer some since I, just recently, had to find answers myself. Note though, I am not saying what I am stating is 100% true, clarification from someone more into this stuff is welcome. To 1:…