@CaesarAlbertus Thanks! :) @pmiller001 about your question, most part are different pieces when it comes to small bolts attached to a surface, panel or vents those are pure visual noise using alphas. I used Jonas Ronnegard's Sci Fi alphas and Tom Newbury's mech brushes if your are interested google them they are pretty…
@musashidan Sure thing. I PMed you download links. I have changed the UVs to minimize the issue above, but I'm sure it can still be a lot better. My UV process is basically using 3D coat to make quick cuts > unwrap in 3d coat > evenly scale tiles > fine tune in maya.
@pmiller001 --So the idea for the scratched boulders was to place them in combat areas. So it's like the boulders have been damaged by combat that recently happened in the area. The enemies in our game have swords and claws. --This rock is a boulder, and would be placed in the scene along/nearby the path. --The game takes…
Mirror mode is not a cure for a situation, when there is a topology mismatch or the mesh is simply asymmetric! I was very angry then I couldn't simply copy a weight of a specific vertex to memory but paste it to the arbitrary vertex on the opposite side of the model - max simply can't do that - the weight contains the…
Thanks for the nice comments @RitualSynergY @sstoev @pmiller001 ! @dGreenberg I took your advice and tweaked the proportions a bit more, kept the legs the same length though. It does look better I think, thanks! I'm working on the asymmetrical parts now. The tubes on the robotic leg kinda look like artificial muscles, so I…
thanks pmiller001! I usually dry fit things to make sure they work, then figure out what I need to do to best make use of local transforms. but if you're asking about floaters, there's only a few. this was a modeling exercise from the start.
Not sure which manufacturer you're basing this on but watch these areas I circled here, they look off. Jeoriv already made a good point but especially on the lower receiver where the buffer tube screws in, that rounded lip piece looks different I'd check it again. The magazine well also looks like it flares out at the…