I think that the imperfections are needed, but the issue is in how you treat the imperfections - I believe that they need to be exaggerated to an extent. It's a game world, and as I've found time and time again, you often have to exaggerate details to get them noticed or believed. The same is true for characters as well…
http://www.ericchadwick.com/examples/images/nte_tiles.jpg Here are the terrain tiles. They all use the same vertex shape along the open edges, and the open edge is also mirrored left-right (perfect U) so pieces can be snapped 180°. Can't really tell in-game. http://www.ericchadwick.com/examples/images/nte_layout.jpg The…
[ QUOTE ] So where should my polys go in this object? Its stands around 1800 and will lower now that I will just combine the small tubes instead of extruding them. [/ QUOTE ] After comparing your high poly version to the ref photo, I would suggest going crazy insane on the high poly detail. You'll more than likely only use…
Kicks me out every time. Might be a 5.1 thing. Yeah, creating verts automatically from a drawn line would be difficult, and on top of that you would have to match the 3- or 4-sided topology issue. But is this tool really faster than manually removing edgeloops? I'd be curious if you've compared the methods. Seems like all…
Ok, heres a link to a decent image of a Berreta 92f. http://securityarms.com/20010315/galleryfiles/1800/1892.htm If you look at where the trigger guard meets the grip you can see an indent and a circular button inhabiting the space. This is the clip release. You press that and the mag will slide out making you look cool…
ok i have the latest drivers , and have mudbox 1.0.7 , at 180 000 polys its perfect no chugginess etc, if i subdivide again then the program goes nutbatshit , anyway heres the screenshot with the memory used : i dont get it :( i will reinstall mud to see if it fixes anything....
That 1800 lets you do more then its 400 cheap knock off cousin does. For example you can MAKE games as well as play them, not to mention porn, message boards and create art, oh and did I mention the free porn?
damn it sa74n, I leave on thursday night.... Hmm, yet I am looking forward to meet up with some nice peeps, to have a drink on 17th and 18th night, though not too long for me