And also Zoe's maresleg in sketchfab. I don't know what is causing the mirror seam in some places(especially the scope) It doesn't show up like that in UDK, 3dsmax, 3dcoat or Marmoset 1. Anyone have ideas? [SKETCHFAB]80fd39216e094afda11491f765d12aab[/SKETCHFAB]
Update #18: Your Own Private (Floating) Island TUG Update! Modding is a big (BIG) feature we're openly supporting and encouraging. To help ensure we do it right, we've been working with the creators of the Aether, Thaumcraft and BDcraft mods for Minecraft as we develop several different aspects to our game. These are three…
Hey Chai. We just made the move from using .TGA's to .SuperPNG's at work and looks like I'm having some problems with .SuperPNG alphas. If I have .TGA format selected and alpha data in the alpha channel, I get a correct result when exporting the bitmap. But when I change the format to .SuperPNG and export, I get a white…
There fixed if for you.. oh and cool man nice to meet ya.. nice they got some more teachers at IADT, got my BFA from there and wasn't worth the 80k+ I spent on it. :poly118: Terrible, terrible school. I hope you are changing things up over there. :poly121: I was trying to change things while I was a student but they just…
Apparently the new firmware update is causing older models (60 and 80gigs) to overheat. I would recommend you guys with the older models to hold back for the fix.
I'm looking at this thread and think maybe I need to use CAT "but CAT for sure has a built in utility that allows you to right click on a bone and assign a control object of your choice." "Havent´tried other helpers due to the fact that Biped is evil" http://forums.cgsociety.org/showthread.php?t=808874
Hi all i'm a novice and i really need some help! i saw the dota workshop and it indicated me to this website for help. :D I'm creating a set for AM but i still don't know many things. if any one can do me a favor to create an item from the first step till the end, a very simple object even a sphere i just need to learn the…
With udim you can, generally speaking, mix and match uv sets to different texture resolutions. Instead of one 4k texture crowded and packed by all object uvs you can specify which uvs are maximized on a 4k texture (for example) and which ones are on 512 x 512 (or similar low res). Keep in mind this was originally designed…
This. Coming from Max and Maya, my transistion to Modo was hard. It's something that someone that learned modelling in Modo won't ever feel, but since its conventions are different from Autodesk, yeah...I also agree on learning Modo's way is better than conform. I'm really curious to see what updates are coming for Modo…