Added some grass material to the pedestal and tuned the lighting. I made a new fx-map graph for the grass and then painted with it in Substance Painter. Cheers, Ty
I've setup 2 shortcuts with different commandline switches to change between drivers quickly. adding -vd will launch direct3d drivers, -vx will launch nitrous :)
You could look into Shader FX. It offers fairly full-featured shader coding in Max. Only for the viewport, not for rendering though, if that was what you're after.
Yep, I have. This only shows the shader I created in Shader FX, but it was very similar in Shader Forge. http://ericchadwick.com/img/robot_rising.html#utility_shader