Hmm - well it seems that clearing out all of my old Xoliul shader files and dragging the new XoliulShaderUI_Update7.MZP file to install didn't work initially - I still got the Maxscript errors, but, after clearing these and dragging the MZP into Max again, and choosing the Upgrade option, everything is working once again :)
couple more ive finally got finished up :) updated with new beauty shot and the wireframe/textures :) Drooler (below)from the Sabrewulf game by Rare. Initially this was made as a zbrush sculpt similar to the 'Bloater' sculpt i did but decided to take it all the way to a game resolution mesh complete with textures and a…
Thanks for the feedback, that's pretty much the barrier that I've hit. Solved the initial problem that this post was about, but am running into a wall with transparency sorting. the UDK tools to fix said problem are really cumbersome and I can't find any information on exporting/importing sorting order from a different…
Mindinart .. If you have any specific questions on what/how Ive done something, just ask. Here is another version of the Mech without a head and the first initial sketch with a cool head, not sure why I changed it. When I get some time I will paint in the original head design.
I'm willing to bet most of those were submitted by people willfully trying to sabotage the experiment so that Bethesda would have no choice but to back down. If they had put some initial effort into policing content then I think within a month or two the amount of bullshit would fall off sharply. Shrug.
Cross Reverie by Sinxsoft 3D Character Production for JRPG Game Hey guys, this is the 3D model that we revamped client initial design into new concept and built them into 3D low poly, only ~ 5000 tris with handpainted anime-ish texture. For hires, click here: https://www.artstation.com/artwork/Ka6L1X
Height maps still exist! You just have to add a Height map to your project. You'll do this from the base creator when setting up your project initially, or from the main dDo window's dropdown menu located at the top right. Select Add New Map -> Height. :smile:
A lot of the weirdness in the face is because the eyes aren't recessed enough. She's got no brow ridge to speak of, and there isn't any indication of eye lids (both top and bottom). Stylized looks can be deceiving, but there's actually more real anatomy that goes into making it look right than you might initially think.
Nice work Highelf. I haven't seen anyone animate their painting before- Really hope to see more of this! Great to see some fx work here Muzz. I initially questioned your sanity when you said you used PS... but shortcuts and ghosting could make a world of difference!
The proportions of this are just as far off as the Barbie on the Lammily page. lol As the father of a beautiful and naturally proportioned 18 yr old daughter I champion initiatives like Lammily. I showed the page to my daughter and she said she'd have loved to have that to dress and play with instead of Brats dolls etc.