Hi guys, I've just published an update. Get IC.GeoEdgeLoop 0.2 from IllusionCatalyst website under Script section in MaxScript page. I hope you like it. New feature:* Works on multiple closed Edge Loops providing feedback on current status. Fixes:* Logic issue in Average function that could stop calculation after one…
thatanimator.... it does allow people to do crappy-esque stuff by themselves... if they make their own program. you still have to buy a program to do all the stuff though. Ive been using this lately at work and its actually surprisingly good! Ive only done stuff with 1 kinect, which i found to be more smooth than 3 PSeyes…
You can stack bend deformers in maya like they did in the tutorial. Below maya 2010/11? if I remember right though, you use radians to calculate the arc instead of degrees. Though Google solves that issue. However, 2010/2011/2012 you can now specify degrees or radians in preferences. M4d and kcat both give other…
okay, maybe a dametime post will work out a little better, so I'm trying out Maya 2012 (longtime user but we've got max at work and it's growing on me) and I've got my first test bake for the head, 4k tri right now, which is a little high for the target but pretty low if it was Naughty Dog and easy to reduce further. I…
You should upload your images to somewhere that gives more bandwidth. Right now only three are showing up for me, and if I click an image thats not showing up I just get a window with a Server Error message. All I can really comment on is the statue in the courtyard and the propane tank since they're the only images…
@EQ, I was about to mention Face Weight Normals, glad MoP already brought it up. If you ran the script below on #3 of your first post I think most of the skewing would be relieved. Of course, all the cavats you mentioned still apply. However, Maya defaults to Face Weighted Normals since 2012. Anyway here is my script for…
You seem to have wasted a lot of time in this! I only have experience in Maya, but ive never had a problem like this. I'm sry if some of my ideas have been posted but im short on time and cant read the whole thread. -try freezing the transformations. when this is not done, at least in maya, weird stuff happens with the…
@Kewop Decam, I know this is a ZSwitcher thread, but I promised to come back with news of Switcher once we updated it to work with all the Graphite tools. Good news, Switcher 1.5 has been released yesterday and is compatible with all the new Graphite tools. As I'm sure you already know, some of the Graphite tools make…
The blinds are the series of long rectangle in the top right corner. The wall is at the bottom. I've tried 256 512 1024 resolutions with medium to production light bake. In production some blobs are sort of merging and the whole blind and surrounding looks very dark I've tryied to overwrite lightmap res int he actor…
Earthquake, you had a most agreeable list. I expect my self-critique to also be like this. Being that I believe myself to also be a slow learner, it will take me twice the time. It is most unfortunate. My initial thoughts for getting into the industry were to graduate college and work at TimeGate Studio (makers of Fear and…