One thing that stuck out at me is that, why did the zombie shield his eyes, I dunno if these are the types of zombies that would be aware of over-stimulation to the eyes. Another thing is that the head of the shirtless guy seems a little big, BUT I'm not that good at character modelling so you might want a 2nd opinion on…
If you are looking to study games design,art or programming in the UK, Teesside University is the top university to do this. I am currently a Final Year Student there and it is definately the best in the UK. We are brought right up to date with top spec computers, Unreal Development Kit taught right from the start with…
I'm really liking the first and the third of the line sketches. They both have interesting silhouettes without getting too messy. The 2nd is a bit bland and boring. I think you can make the simple silhouette work on the second one if you break up the open space on of the ground with some interesting shapes. Nice stuff so…
hmm... is tricky! I don;t quite "get" the handle on the concept handle, alsorts of pain and problems for the user... am assuming its solid with leather wrapped round it. Neox is onto something there could look good! Firstly though .... Rotate the "handle" some 45 degrees.... so the edges are more aligned to concept.... see…
@ZombieDEV yeah that does look pretty good,....the preview wieght would only change it in the material editor window which is an easy way to determine if you height map is working........the one thing that stands out is try removing your 2nd landscape cord because your blurry preview is very similar to what is actually…
Ok so just in case anyone else comes across this, I found what was going wrong with everything I asked here - First half ^ sorted, 2nd half to that 'issue' was to simply use the Dynamask editor with curvature (mostly) as your function - Found out that the normals weren't updating because the layers in DDO (not PS layers)…
I have to 2nd wot Pea said and minus even the glorious cup of coffee. Sometimes feel bad about it and wanna do more, other times the reason I don't is clear. I still love him for bringin me into the world in first place and being a great father when I was ye of little age and I often did the same as Expendable's kids and…
since the decepticons had something like a hi-fi system i thought this should be legit, for now the placement is just a little test, and i made the high poly one because i was bored..., im not quite sure of the "transformation" yet, might use the other side of the blade as 2nd arm and part the handle to 2 parts to function…
thanks rhino, i'll scale down some of the metals, I used a combination of photo sourcing and hand painting to get the desired effects I originall had the diamond plate a bit smaller, but the effect didnt look well once I had applied a 2nd normal map pass to it (but I didnt have the new version of crazy bump on my laptop…
While we're at it. I think this could be helpful to some one, an extra macro keyboard It does take some effort to set up, basically you configure windows to recognize the 2nd keyboard as a separate one and then use autohotkey to program each key to a macro. So instead of having to remember and press "Ctrl+Shift+P" to run…