I'm in the same boat with jsondecker. I'm a freelance artist, I paid for Quixel, and I relied heavily on it to help with my workload. Not being able to use it has cost me hours and money and it's rather frustrating. If nothing else, I really wish there was a way for me to revert back to a stable version that worked. Is…
More updates! More to come soon! Got to put up character designs next! And other pixel stuff like cut scenes. Ive also been doing loads of Freelance work for other groups. So ill be uploading that to a personal 2D thread probably. Let me know what you guys think of the current work or any additions!
It's been a while since I've posted here, because I found a day job as 3D artist and stopped freelancing. I have less time for personal projects, but am very happy with the job. So no worries, things have been good! Here's my latest 2D painting, fan art of Fitz & Nighteyes (The Farseer Trilogy - Robin Hobb):
How I've longed to get back to this! I got caught up with freelance and my part time barista job (fresh graduates gotta eat right?). Finally was able to get back to this! dantert, lazaar, teryiakistyle, thanks agin for your pointers! I've tried to incorporate everything you guys said. Thank you guys again so much for the…
1. get website up and running. (paid for hosting 3 months ago :P) 2. Procrastinate less 3. Master rigging and Animation 4. Procrastinate less 5. Improve my modeling, texturing and drawing/painting skills 6. get laid more often. 7. Procrastinate less 8. Get a proper job (or some good freelancing gigs.)
Thanks Vig, that was it. I just started to get into Max again for the freelance work I'm doing, been using Maya for a couple years now so I have to adjust myself, need to get used to the modeling workflow. I know you're joking but that's pretty sad if people wouldn't help someone because they said something sour and stupid…
Ok so I finally took a few hours and worked on something I wanted to that is not work related. I have been working like made lately with the freelance stuff and haven't had much time for my own pieces. I started on this tonight. Still a few things to add to it before I finish the low poly and then get started on the uvs…
Hello there, my name is Patrice and I'm a 20y/o 3D Artist from Germany. I am currently avaible for freelance work and mainly specialize in prop art, texturing and realtime shading (in ue4) I mostly use following software Blender Substance P/D/A Unreal Engine 4 Toolbag 4 My Portfolio: https://www.artstation.com/patriceksink…
Hello, I have a few humanoid character models that need rigging inside blender. I was hoping to find an entry-level rigger trying to gain some experience to help catch us back up. DM me more info and your freelance rate for a model like this with an intermediately complex skeleton (minimal face rigging, just to head bone):…
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