What Are You Working On? _adamturnbull apllana bassinicomix Bedrock bejibo Biqz Bruno Afonseca Cebola Cersei_Lannister Christian Nordgren danipanteez Fraeger future-fiction givemeapiggy haZe IgorPrihodko i know karate IMEISH Intervain Jenn0_Bing JohnnyTheKid KLICKSTOP korpehn KyleG last Lazar lotet Mateus Mathew O moof…
Hi Polycounters! I'm currently working on pieces for my portfolio as a school assignment, in preperation of applying for internships, and want to show what I'm working on. I originally wanted to create a smaller interior scene, sort of retro style. As I was gathering reference i stumbled over Simon Stålenhags amazing…
Update: Figured I may as well have a polycount thread as well for my ArtWar submission. https://forums.cubebrush.co/t/art-war-3d-the-saws-mrhobo/1940 So I figured I would constrain myself by being over ambitious for the competition, instead of one character Im doing a team competing in a futuristic mech based combat sport.…
Hello everyone. I've been a long time lurker at polycount (mainly at the awesome WAYWO thread) but never decided to sign up since I don't have much to show for myself. However with this contest I decided to give it a try, though I'm guessing I'm probably just one of many :tongue: I am already more than halfway through…
Papa has a brand new bag... and by papa I mean you. 8Monkey Labs released version 1.4 of the Marmoset Toolbag Marmoset Toolbag 1.4 Announcement New Features: * 9 new high quality sky lighting presets * Over 20 new light gel presets * Improved depth of field effect * Automatic check & installation for new versions *…
It's been almost a year since I posted something on Polycount. Last year I started doing liikeness sculpting with a lacking knowledge of anatomy. Been practicing during the evenings and weekends. Mostly small studies of the head and a few body parts, but never a full body. Somehow, I've always been afraid of learning…
Hello Polycount! My name is Carlos Molina and I am a student at the Academy of Art. The development team I have been leading over the summer has come a good ways forward with our first game. We have a working prototype and we have been pushing into the phase where I need a solid team of artists to help me make it through…
Let me start by saying, I love games and the game industry. I've known game development was my passion sense I was in middle-school. I started teaching myself 3D when I was 13, worked a plethora of freelance gigs and and got my first job at an AAA studio a month after graduating from high-school. That being said, while I…
Eidos-Montreal is currently seeking a Concept Artist to join its AAA development team in Montreal. Title: Concept Artist Reports to: Art Director Fonctions: To produce high quality artwork suitable for the game, in a specific timeframe and within an artistic set style; Translate visual development and ideation into…
Hi im new with modeling, im using Modo 801 only for some days (such noob) and know the basics. Im familiar with ZBrush (4r6) before, so topology was not as clean (easy) to maintain as you could in a regular 3D App like Modo. I have never retopologized something yet (im unsure in which way). As example, my first mesh i did…