TCB isn't that much different than dealing with the ease in/out options in the animation panel, which can be another quick way to keep from having to open the curve editor when working in Eular. There are scripts that help tweak the TCB values without having to lumber through the workbench which can seriously lag 3dsmax…
Hey Poly, thank you for this thread, I'm going through a tough time and had another depression episode and reading all these really helped. I drink a full 500ml pint of water every morning for years now. (it helps the digestive system) (recently I've remembered my childhood living in an old house only with stoves and stuff…
All advice is appreciated; thank you guys! I'm fixing the issues with the load time right now. I didn't realize how large my .png files were. The pages that I've fixed are loading much faster -like a normal webpage. I struggle with words when describing myself; I know that's not a particularly good thing. I'll work on…
I always pressed F to Zoom Focus my mesh and reported a bug about the Space Bar tools being broken and needed fixing, so I guess I screwed certain things with my bug reports, sowwy! They were working before from what I gathered. However, I'm still surprised people are, for a lack of better terms, mishandling dMesh vs. what…
Flybyknight: thanks dude, I might put together something for another sketch. I havent got any step by steps left for the knight because I have the nasty habit of flattening my layers every now and then. I attached some quick sillos I did for the character though. So yeah, this is basically how I would start any concept,…
It's pretty much a sliding scale, what saves you time, costs you in quality and what gives you quality costs you in time. There really aren't any quality automated lip sync tools that do a good job, they're all pretty terrible but some of them might be within your tolerance of acceptable, it really depends on how low you…
actually, we artists pushed for 2008 to be installed, knowing that it can take a while to get stuff approved and installed initially and it being much faster to get updates later. we got it mostly for the speedups, which are quite noticeable coming from 8, especially in edit-poly and since it apparently fixes memory…
Great topic! I've struggeled with the same questions man, as a gamer and as an aspiring game artist. It's interesting to think about... in the beggining game art was a slave to gameplay and things were evolving all the time so nothing really "stuck" and became cliche, in fact game art was absurd. Just go back 20 years and…
Hi all! I have published a Maya plugin for importing glTF/glb assets, which I think many of you will find useful. glTF Importer for Maya - handles the glTF 2.0 spec, allowing you to use those assets in Maya without manual conversion headaches. What it does:* Imports .gltf and .glb files with proper hierarchy and scale…
Hi guys! Looking for tips on how to finish up pieces. Should they remain sketchy, is that ok$ Thanks in advance! https://www.instagram.com/simon.labreche/