Hey guys, new update. The canvas was extended to make it wider so I can prepare for the final composition. I worked on Ahri a bit to make the light softer, and finally got her bangs the way I like it. I kept changing it haha. I started putting indications of what I want the figures to be doing and how I want the light to…
Morris, you've gotten a lot of very good, detailed, honest and polite feedback here. Your biggest problem is you take constructive criticism as a personal insult, or you try to "prove them wrong" and argue why you don't need to follow perfectly valid feedback. Nobody is expecting you to implement every piece of feedback,…
If your are indeed extreamly passionate about making art for games then you need to just do it. Going to studios with no experiance will get you no where. If your interested in the design side of things (mr.idea man :P) then you should learn a game engine like UDK or Unity or Flash and make a small game that people can…
Thanks william21984 for the kind words, really means a lot to me! I gave my best with the tools and the time that I had. This time it wasn´t enough and I fully agreed with the jury about the winners. 4-1 are so awesome that it was a pleasure to be in the same comp with those. I however don´t honestly agree with few in the…
@Blaisoid I never thought of it like that. I always wondered who in speed paintings people immediately knew what a _____ looked like or what it needed to look perfect. I never really though that they could have painted that material a bagillion times already. As for diverse locations, thats another good point, because if…
the start to make my first camera angle ...Slowly pans out to thisStart to my second angle ends here I really tried my best to give the story about a person working sleepless nights studying poison due to a recent arrow assassination attempt and accidentally ate a fatal amount of a poisonous flower(Which will be behind the…
Execution : succinct; straight to the point; cut out the ummmmm's and rehearse before you film so there's no mouse cursor searching for a menu you can't recall; broken up into segments for fast reference later. Michael Pavlovich does the best IMO. Also be sure to explain in very simple laymen terms what you intend to do,…
Not trying to stir up anything, but why? Just MPO, but people who OD are in a pretty dark place. I would feel bad for anyone that is in that much mental and personal turmoil in that they feel drugs are their only escape. Whether it was intentional or accidental, it is still a pretty bleak outlook to have and a personal…
I saw this demoed at Autodesk's GDC booth this year... but I dunno, it seems to me like it'd be more beneficial for studios to develop their own engine -> app interop solutions. For example the new CryEngine videos show a direct link between the editor and Maya. You can already pipe data directly from a 3D app into…
That is not a realistic goal at all. I know people who took a 3 year bachelor in Character Animation, at a decent school, and it was the only thing they focused on. Even then, only few from a class qualify for (highend) games and film - to my knowledge. Just like you dont just do characters for 2-3 months, and then…