The Lead Programmer is responsible for an individual project in close relationship with the studio manager, studio technical director, and producer, ensuring projects are delivered on time while targeting the best experience and quality. As part of a growing team, your mission will be to drive and participate in the…
Hey, I am definitely looking for feedback/critique, so please let me know what you think. A bit of background: I quit my retail job a couple months ago and have been scrambling to get some kind of a portfolio together. I've been doing 3d game art stuff for a bit less than a year, but I've done a lot of traditional art…
Hello there, We're recruiting new positions, since we're always searching for talented and interested artists experiencing an indie video game development at the best. Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's…
Hello there, We're recruiting new positions, since we're always searching for talented and interested artists experiencing an indie video game development at the best. Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's…
Try this import maya.cmds as cmds
import maya.mel as mel #Get all the transform nodes that have hg in it's name
geo_list = cmds.ls('*hg*',type='transform') #run through all the geometry
for geo in geo_list: #Ch=0 so that the soft edge won't end up in history cmds.polySoftEdge(geo,a=180,ch=0) #Get shapes to assign material…