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Re: Next Gen Pillar
Reply by
SHEPEIRO
·
Nov 2008
·
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3D Art Showcase & Critiques
the worst thing wrong with the last peice is that the normals and diffuse dont relate to each other
Re: Fucking Austria
Reply by
KDR_11k
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Aug 2005
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General Discussion
For those interested, here's a map (if the link works). And I LOVE those related offers .
Re: PC-CSGO | PP-Bizon - Squad Lambda
Reply by
Weston666
·
May 2016
·
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Counter-Strike: GO
Basic concept but also cant see any Sci-fi related aspect of the design here.
Re: Twitter
Reply by
Maph
·
Jan 2012
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General Discussion
@maphart I'm using it sporadically, mostly to pimp stuff and spout indie dev related gibberish.
Re: Art Dump: Swarm Protocol
Reply by
MJCr24
·
Apr 2013
·
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3D Art Showcase & Critiques
Update: Ice Shader: The shader that we used on the majority of our landscapes and terrain related models.
Re: Beliasian news ...
Reply by
JFletcher
·
Jul 2010
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General Discussion
[ame] http://www.youtube.com/watch?v=TTyfqVOFTFc&feature=related[/ame] Lol, even funnier
Re: [WIP] Panda for unreal
Reply by
Martin Henriksson
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Mar 2011
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3D Art Showcase & Critiques
First thing that came to my mind aswell ;D They must be related in some way atleast!
Re: Answered: Scrolling In Post Process Broken
Reply by
SimonK
·
Sep 2018
·
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Quixel Megascans
I also get some weird related stuff going on here too. See gif.
Re: (Solved) 3DSmax hard surface turbosmooth problem
Reply by
Obscura
·
Oct 2017
·
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Technical Talk
Related: https://cgi.tutsplus.com/tutorials/quick-tip-understanding-support-edge-placement--cg-7491
Re: XSI Ultimapper Artifacts
Reply by
cryrid
·
Jun 2013
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Technical Talk
Hard to say based on the current info, but my guess is that this is model related, and not ultimapper settings.Probably uvs.
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