Awesome feedback dude! I'll get to it. And you're right, I do have a lot of narrow triangle edges on the top side of the mesh that need fixing, so it seems I wont get around adding more geo/edges. Cheers PS: If I have more technical questions regarding this same project, I assume Id have to make a post in the 3D crit…
Can you name any projects? (I'd be interested personally) Usually if you have a game at a point, where its showable or you have a proven track record you should have no problem getting in touch. I don't know how exactly the evaluation system works (as I'm not in licensing), but I'd consider it to be similar to job…
I Made some more tweaks on it. I have no idea where those little lightmap artifacts on the lighthouse facade comes from, I've tried everything I know of but cant get rid of them - its even a 1024 and the Uvs are good. If I make it dynamic I get weird artifacts on the mesh which look even worse and I don't really know why…
Exactly - and that's why Jr positions are paid less. Not because the work is inferior, but mostly because it will likely be produced slower, and also because hiring a Jr employee comes with it share of small risks/potential issues to iron out - getting him/her up to production speed, teaching him/her a few tools, having to…
Hi, if anything else fail, like trying it on another usb port/computer, the best bet is to get rid of the external case and plug the disc directly to your motherboard. I'm not 100% sure the serial ata interface (I assume the disc is recent) is the same for 3.5" and 2.5", but should be (anyone correct me if I'm wrong). If…
That did the trick. Thanks. Follow up question. The white line seems to have been replaced with essentially a black "outline." where there are intersecting geo mesh components. A similar intersection on a more flat plane doesn't seem to have these kinds of harsh outlines despite similar setups. (Only difference is one is…
No i dont think robolitz got a normal map tool, and even though gears of war gets on the shelves tomorrow, im pretty sure its gonna be a level editor only, so, the sdk will probably get out with unreal tournament. But im starting to think if i could do 2 1k texture(instead of 1 2k map) and put each arm as a single object?…
jessica - thanks! hopefully I can finish getting all the little problems in the geo/normals worked out soon so I can get to coloring. chaosduck - the normals are on in that last shot, but I had the AO map on as a diffuse to help preview how the textures might look. Here's some shots of just the normals (both this and the…
Thanks guys. I'd love to hear some more comments on this (We're still planning on working on it more to prep it for the IGF next year. If all goes well a whole new section will be added on). Jackablade - Thanks man! And you bet, American McGee's Alice was a big inspiration, as was Psychonauts. And MC Escher and Salvador…
I can bet you it most likely won't happen, there is a ton of content made for minecraft with even higher quality than the game itself with authors that would have no problem getting put in the game, but it just wouldn't be worth the time it would cost Notch to organize it. time is pretty much the only thing he doesn't have…