i have not seen gameplay videos... but all the dev diaries didn't do justice at how awesome that game was. i now come to think that MGS would be even better if it played like Blacklist. haha
Yah, when you transfer UVs in maya make sure del all history on the object, or else when you move the object, the UVS will move as well. At least I think that's whats happening in the screenshot
Holy crap, is anyone in this thread on the same page? I think snape killed dumbledore somewhere here but I'm not even sure of that. Lol DEE, you got a JTAG? Show me some graphics mods!
Seriously guys awesome response a lot of people have said Wednesday so I will update the Facebook group :) Wednesday it is? And yeah it was packed out every night with Devs! Whats the hotel your staying at @Hatred?
:D ! I def put too much time on this project. Half of what I did won't be in the first release. That said though, all of what you see in the screenshots is just the first half of the mod.
If you guys are wondering whether you can use this version of MODO for another games, here is something Brad Peebler (MODO Dev) said on the Foundry forums: It will be released on December 10th (Today) and will cost $149.
Try deleting the standard master material and allow the script to rebuild it the next time you export. That might resolve this for both of you. If it doesn't, send in a ticket to support@quixel.se and our devs will look into this with you ASAP!,
I need to stop being lazy and start taking shot of my stuff.. IF ANYONE AT HIGH MOON WANTS TO BE A DEAR AND TAKE BAD ASS SCREENGRABS OF THE ARC LEVEL, POLYCOUNT AND I WILL BE FOREVER GRATEFUL! :D
OK i am going to call these done, thanks for all the feedback, i have learnt a lot from this exercise, i would def do a lot of things different. It is time to move on to a new challenge.
Hey, just in case, let a dev know that you uploaded your file again. Yoshiro ask me for my item ID before giving me the OK to re-upload to add my thumbnail