Ha, but wait... I need the name to increment, otherwise the EXR only contains the last MME created... As for that beer, I'm flying home to Ireland on Wednesday to play at this http://www.bluesonthebay.co.uk/index.html so if you're about I'll get you a pint! But only if you can figure out the naming problem ;)
The steps required: CTRL+LMB on the layer mask which contains the scratches you wish to use. This will select the layer's opacity as a selection in Photoshop. Select the text layer. Click the layer mask button at the bottom of the layer stack to create a layer mask for that text document from the current active selection…
It took me forever until I figured out where the heart container was in Chill Penguin's stage... Some Club Nintendo magazine had half of the normal levels (i.e. no Sigma stages) in it and since I was a stupid child back then I used that extensively. Didn't cover the Penguin's stage, though.
He's also doing the Dungeon Seige movie, which is apparently too epic to be contained in one movie so must be split into 2! http://www.gamespot.com/pc/rpg/dungeonsiege2/news.html?sid=6136825&q=uwe%20boll Tabarnac! According to wikipedia, he's in the bidding for Metal Gear Solid! Nooooooooooooo!
Hey, I have a question for artists using Collada. I see the format can contain non-triangulated meshes. Is that something you guys actually use? Just wondering whether support for triangulated meshes is enough, or whether you'll be wanting to preview on non-triangulated meshes also. thanks, -Ryan
ehh thats what i was afraid of. here is a shot of the error i get sometimes if it helps: this pops up as soon as i open the file, if it loads at all i don't think that this is a very complex rig really. it does however contain infulence objects. pfft. . .i hate version problems.
Hey, Contrails, thanks for the head up on the ActorX. Anyways. I took your advice and desaturated it, also added more of a yellow tinge to get more of an olive color. I am not gonna model the cockpit, mostly because I only wanted to do a render of it flying through the sky.. and it was my first time modeling a flying…
@Poinball Thanks dude :) I will upload the maps for my Container after I eat lol @felipealves Ok Made the changes to the blockout and the height of the starts in the blockout also. @Christian Nordgren Thanks man, I will give it my best :D
My second piece was inspired by the first. This was a power cell meant to fit into the base of the computer terminal with the instruction sticker attached to the inside of the panel on the bottom front of the terminal. I designed this myself using real world radioisotope transport containers as inspiration.
[edit] Had to fact check. You can try putting all your navigation links inside a container with text-align: center; possibly with the background image as your GAME ARTIST image. Use margin values to adjust the positioning of the hyperlinks.