Hey guys! I've been really busy with my internship past few months, but I finally picked this one up again! :smiley: Didn't change too much about the sculpt anymore, deleted some craks, reduced the curve and added some straps around the blade part. My plan was to make a PBR version textured in Quixel (as done in the…
That's a pretty cool character you've got there. I like the colors you've used on it. However it's lacking in some departments. Here is some feedback to help you fix those; - Since the face is the focal point of your character it would be good to have it more saturated and brighter than the rest of the body. - You're…
Just to let people know, we are now releasing the character art test publically. These positions are still available so should you wish to apply then please see the first post. Just a reminder: we are unable to offer international visas for this position. RuneScape Character Art Test Deliverables for the art test Dagger…
Aw yis another texture work-over. New things Reworked Diffuse Map - In the last version, I tried to define metal using the Diffuse map, but I have since then learnt that's really stupid and makes the model look like a plastic toy. If you look at the Diffuse, the metal doesn't have anything drawn on it, except for one or…
I'm not sure if I'm misunderstanding this, so just to clarify: You have a small team of three and you're trying to make a cool new game - however in three months you'll all be out of money? Will you still have enough money to live on (shelter, food, pay bills, etc.)? Realistically three months isn't much time to build a…
So here is the conceptArt I did in order to imagine what this character could be, as I'm not that good in this I only focused on strong shapes that may belong to this character and only him, I found triangle generators were a good thing with some kind of "vents/radiator" on it, these generators are just big cells which…
Is the site easy to use/flow from art to art? I think the thumbnails seem a bit too large, at least on my tiny laptop. Would be nice to be able to see them all at once without having to scroll down. Is there anything I should scrap altogether? Hmmm, the lemon logo and the white background, sort of reminds me of dairy…
Hey everyone! Wishing you all a happy new year and a warm welcome to the 88th edition of the Bi-Monthly Environment Art Challenge for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all…
Hey guys! Just wanted to post up the character i made for GDC, for my demo talk at the Marmoset booth. The entire demo was actually to showcase how Toolbag2 can be used right from the start to the end of your workflow, even handling high res scan-data. In this case, the scan data was provided by Plowman Craven, a company…
This project is now complete. It can be found on my Artstation. Here are the final renders: Original First Post: Hello. Since we're reaching the halfway point of October, I wanted to start this thread to get some feedback on my current project. After making a bunch of armor sets over a few months, I wanted to take what I…