Hello, people. I Am currently interested in learning Blender and am willing to teach you ZBrush in exchange. if you would like to see my capabilities, check out my work here. I am looking for someone who can meet up (on google hangouts) a few times a week and walk me through the program. I don't expect you to be godlike in…
Hey I've been recently trying to render an animation, but i have an issue with the light. Here is th eproblem. As you can see those pixels are horrible and shouldn't be there. Here are some info about my project: -There is only one light -All render options are set to default -I tried upscaling the samples, but that didnt…
here's some fan art i'm working on, of Sephiroth from Final Fantasy VII. i'm aiming to have him fully clothed and topless for a couple of renders. i might even end up doing a bit of environment work so i can try this for my target beauty render: crits extremely welcome guys!
Well ... to some extent you've pretty much answered your own question already : you get the output from Wrap, then attach it to whatever body you need it to be attached to (either by actually welding verts, or by just manipulating normals at the edges to make things visually seamless). Wrap3 doesn't "autoretopo" anything…
you can go back and forth from(for example) max and zbrush all you want. if zbrush is the case....you can be in zbrush...then export your lowest subdivision from zbrush as an obj....import it into max....move stuff around(keeping the same vert count ie: don't add any geo)....then export obj...then import back into zbrush…
FINISHED!!! Artstation: https://www.artstation.com/artwork/9mNO5O Hola! How is everything going? Hope it's all good with you. Who i am? My name is Fernando and I currently work in an architecture studio doing renders at UE4 and hope someday I can work doing 3D in a video game studio. My portfolio site:…
you should be interested in what you do. just dont get too attached to the project as a whole instead be passionate about the asset you are assigned. to us, the artists we care more about the art itself. to a studio head/manager/CEO it is a business meant to make profit. if they are not satisfied with the profit then…
haha I really love the retro metal-man lookin suit he starts out with. Definitely a bit of a nod to the old school Iron Man from way back in the day. I hope the dialog is good. FF2 and Spidey 3 should have been awesome, and I was pretty disappointed at both of em. Both had their moments, but there were things that really…