I only done my first print job recently and had a few headaches, it's best to check with the printer their preferred file format. Usually a high res pdf will do, photoshop has a pdf preset. I worked in RGB mode as photoshop filters only work in RGB mode i think, then flattened the final image and converted to CMYK, not…
hey realy like this one.. but the normalmaps are more like "putting in a bit dynamik" than realy sculping the model..and on a stady render its hard to figure out whats dif and whats nm (looks realy like dif-only or baked nm) the spec-map could realy bring more depth into it but anyhow its looking realy awesome and maybe…
well here they're not even creating a haircut unlike the examples from the epic PDF. you could paint (or photo-source) those hair-cards in a few minutes by hand, btw. - skipping the hair plugin alltogether. if you have to place the cards by hand however then having access to a fancy hair plugin seems irrelevant to me.…
Rather then letting Autodesk railroad its Max customers into choices they don't necessarily want to make, why not ask these guys why Maya is getting all of the love from the company when Autodesk accounts for last year show that Max is the one keeping the M&E division in money? ....…
Hello I have animated my character with keyframes in 3ds max, just doing a simple idle animation, and i would now like it to continue the idle animation while moving along a spline. Is this possible? How would I go about doing this? I can't find any tutorials online that show me how to move an already animated character…
The issue was resolution, lowering it worked. As far as my posts, I am doing what my teacher requested. We are documenting all our work everyday working on this project in a PDF which we then turn in weekly. He also told us to post our PDF on polycount. I realize the attention span of most people would not want to look…
An ingame idle for one of our characters in Kill to Collect. The idle is inspired by the Carlton, and the characters name is Ivan Ironfist. We have so that you can fall down into hollows but when you do you get into a stuck state. When you climb up this is the kind of animation you do. This is another character, Kate…
So I've updated once again. Worked on the approach to the run, the relaxation period after the final shot and before the run and the recovery to idle after the entire attack. Instead of a run, I've modified it to be a small skip that leads into the large anticipation for the jump. I'm more afraid that the larger jump would…
Is there a way to do this? Will I have to hack the Kindle? I am thinking of buying one, mostly for learning a language, as I have amassed hundreds of PDF's over the years but find it difficult to study on a computer. But I hear you have to pay Amazon for a .PDF converting service? Which one of the current lineup would…
Looks great! The only thing that bugs me is the idle stance; I feel like the legs should be bobbing up and down, not just the toes, like he's floating in water. The reason I say this is because in the flaying gif, the way he flies almost looks like he's swimming, so it would be neat to bring that underwatery style back to…