Was that you last week wearing a tie for the interview and wearing glasses? fullofclovers on PC sits next to me and told me 'Progg' has been messeging me and told me you have an interview for a position at vigil. Haha, small world. I live 2.2 miles from work :D I do have to tell ya it might be hard to find 1 bedroom this…
If you want to bake your AO and Normals, you'l need to use a projection modifier and render to texture, as the fine Polycounters above me mentioned. A previous thread lists some tutorials. http://www.polycount.com/forum/showthread.php?t=78495
Alright, here's the update. I think I'm ready to call this done and work on something new. - I simplified the cloak so that the low resolution doesn't read as much. - I made a morph target to fix the crazy eyes - I worked on the bang alpha. (FWIW I have 3 bang pieces A, B, and C. And to get them to alpha sort correctly in…
Man Paul that's a darn nice scope. I really like the material definition of that rubber :) But I think you could make the spec highlights on the metal a bit sharper. And you totally should add welding seams to your iron sights, I've marked the spots in your shot. Here is a version a friend of me did some years ago where…
Exactly the way I would've done it. Cloth sim is SAAAWWEEEEEET! Really awesome dude. You're really good at making everything convincing. I imagine you're one of those guys who tweaks and updates a shader many many times to get it just right. Either that or you're just naturally awesome and get it right on the first try.…
Thanks FourtyNights, I took a look at the legs and it was actually the torso was too short. I've continued to tweak the model and work on the anatomy. And here's a turntable that I rendered out. https://youtu.be/78fxUWQpFy4
http://kotaku.com/dark-souls-ii-the-kotaku-review-1540752877 A decent review. Also people on Neogaf have noticed lighting was severely tuned down for consoles but eh as long as it runs great I don't care. Though here it is: http://www.neogaf.com/forum/showthread.php?t=781625 Example: Oh and...praise the sun :)