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Re: Substance Painter - Latest Build - 2019.1
Reply by
chaselt
·
Sep 2017
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Adobe Substance
I have the same message and question. my specs GTX 1070 i5 - 7600K 32GB ram
5 results
Re: C4D 14 with sculpting!
Reply by
[iWi]
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Aug 2012
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General Discussion
Here's my Landscape under C4D - 714 K QUADS ( 1.400 000 tris); no problemo :poly142:
Re: poly to voxels?
Reply by
EzMeow
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Oct 2010
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Technical Talk
Link to one of the Maya voxel script as Renderhjs stated : http://www.creativecrash.com/downloads/voxelizer/feature_requests/470
Small Environment
Topic by
Szark
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Jan 2009
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3D Art Showcase & Critiques
A small environment I've been creating on and off over the last few days. 670 tris with a 2k x 2k texture.. C&C Welcome
Re: Maya Users help.
Reply by
Polyjunky
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Sep 2012
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Home
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Technical Talk
Thanks guys. Looks like the 670 and 680 work fine with 2013. Might have to give the latter a go.
3 results
Re: Onilolz + Zaphk - Dota 2 Thread
Reply by
danpaz3d
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Jun 2014
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Dota 2
Great work as usual... http://i1.kym-cdn.com/photos/images/newsfeed/000/613/630/a2a.gif
Re: UDK Viewport wireframe issues
Reply by
nicocabbalero
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Apr 2012
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Unreal Engine
yeah just tested it in march 2012 still happens in dx11 my card is a NVIDIA GeForce GTX 570
Re: NIN listening parties
Reply by
Sett
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Mar 2005
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General Discussion
NIN sold out in 30 mins here, scaplers want 170+. I don't like them that much.
Re: Strike Gundam Model
Reply by
dejawolf
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Jan 2008
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3D Art Showcase & Critiques
hah, thats nothing, i've UVmapped models containing 90 000 polygons! good work there, looking sweet.
2 results
Konami Concept Art Competition
Topic by
Habboi
·
Jan 2011
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General Discussion
http://www.konami.com/article/KONAMI_LAUNCHES_ORIGINAL_FACEBOOK_PROMOTION_FOR_SILENT_HILL:/170 Perhaps some of the artists here might be interested. A good opportunity to get something published in a real game.
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