Greetings, This is my latest project Robot Mech. I did it for study and trying new skills. I use a concept found on the internet. See more images and Sketchfab in my Artstation : https://www.artstation.com/artwork/WeJw3 Thank you!
Finished with this little piece! Artstation link for more shots: https://www.artstation.com/artwork/nQQB1o UE4 in-engine viewer (with stupid art humor): https://drive.google.com/open?id=1u8ckPCEv5VeDfYtDeKkvBvIH7Pr6WDv7 (83 mb Unreal program, starts in windowed mode)
@Kraken That Ork is sick! Expression, textures/material definition, pose, everything! Hi y'all! I just wrapped up this model yesterday! Based off an illustration by Matt Spangler. More on my ArtStation! https://mark_nunez.artstation.com/projects/2AQba
I've posted a break-down of my modular stylized dungeon set in my sketchbook and on my artstation blog. There are some tips on how to use Substance Designer to model hi-poly models for game environments. Hope it's helpful to someone!
Hey! Nice work everyone! I want to share some books that I'm working on for a future project, I'm planning to finish soon! I will publish the final scene on my artstation. Thank you for taking a look https://www.artstation.com/antonioneves
SAGE Gold W.I.P. in 3Ds Max with Corona Renderer and Hair with Ornatrix Polycount Thread (4K): https://polycount.com/discussion/207327/occultart-sage-gold-render-w-i-p#latest ArtStation Other Work: https://www.artstation.com/occultart
Awesome work guys as always! This is an axe I did for practice. I hope you like it. You can check my artstation for the viewer: https://www.artstation.com/artwork/nQQrLO Concept art was done by Hongzhi Yao: https://www.artstation.com/yaohongzhi
little update on my artstation challenge scene, working in osme ground materials. I think ill add some tessalation on the landscape material but with a hella tight radius to the camera to not kill performance and actually reflect how it's currently done in games.
Hey guys! Im working on my action figure Project and here is the last figure I made! A strong human with many points of articulation! Instagram: https://www.instagram.com/artofsebadom/ Facebook: https://www.facebook.com/artofsebadom/ Artstation: https://www.artstation.com/sebadom
Finished first sculpt i can actually show to people. It still has some flaws, but well, i will try hard to make my work better in future: If you like it, please, like it at artstation: https://www.artstation.com/artwork/Dx56Vn