So much eye candy in this thread! D: Been working on a cyber turtle in my spare time (Based on a concept my Konstantin Maystrenko). Currently working on his gun and ammo backpack. You can tell he's cyber because things are glowing inexplicably :P Wip Thread is here; http://www.polycount.com/forum/showthread.php?t=134672
[ame="http://www.youtube.com/watch?v=LAOyJOH1k0g&"]Unreal 4 Game making - YouTube[/ame] Making a game in unreal 4 based on Krytza (a cactus game) because i absolutely loved that and want to play with it. All blueprints so far, which is awesome... because i am beyond hopeless at coding, so thanks epic woo :D
@Makkon Thanks pal! It does have that kind of atmosphere - I hadn't noticed till now haha. Yeah! I'll be doing some more vert painting in the terrain - the grass tufts on the sand area definitely need some blending :D I really like your faun-like concept, you have a sweet understanding of anatomy!
I dig it too Jandokenpon :D Rockin tits Haz :) butt_sahib> friggan nailed it! However, I think you need to clean up the normals/geo that are getting jagged/sharp at the edges of his tunic, and make it just cleaner; less specular too. Its minor but it distracts my eye like crazy, taking away from the awesome sculpt :)
Work in progress on a Mech I've been making for a scene I'm working on with Chris Radsby. Feedback is welcome, message me if you have any crit for me :D Things I'm working on at the moment: * Adding a gradient map to paint damage to reduce it the higher up the model you look. *Scaling the digital camo pattern up to…
It was sculpted and polypainted in Zbrush, rendered in Keyshot. The shader on the skin is the translucent shader using my polypaint colours as the diffuse, I also disabled any additional material textures that keyshot loads. I said I 'might' do a full orc :P hehe might do one of the warlords of draenor that wasn't in the…
Here's a presentation shot of a Poison redesign (Final Fight, Street Fighter) that I did a while back. Maya viewport with Xoliu shader, 2944 tris. I dug it up since the hype-o-meter is starting to rise for Ultra Street Fighter IV :D Also, second player costume (stars-and-stripes leggings for maximum cheesiness) Based on…
Hey everybody all the stuff getting posted in here is super inspiring man kepp up the good work!!! :D Heres the update on my Catwoman Im at the final crit stage im gonna clean things up based on the crits I recieve and then im off to pose for completion. so wat do u guys think? Drop a crit at my thread
Too long between updates, Work and Christmas got in the way :P Clothes ard gear are just base texture while head and body Ive taken a little further and tried a few things. Need to find a big chunk of time to just sit down and finish this up. All things considered I really like how she is turning out :D
Hey Ruz Thanks mister, yeah exactly that: here's a link to what MD spat out, after which I went into zbrush just to detail it and distress the hell out of it....I should push it further with some frays that will alpha nice but I'm too lazy :D…