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Re: unity games are cool - interstellar marines
Reply by
aesir
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Mar 2010
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General Discussion
yea, oxy hit the nail on the head. It's not a replacement for consoles or anything else. It's just another platform with it's own plusses and minuses.
2 results
Re: Brown to White Photoshop
Reply by
HAWK12HT
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Feb 2012
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Technical Talk
yes i did use color replace and white is actually blue when u paint over brown :D .
2 results
Re: Silo still lives!
Reply by
oXYnary
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Mar 2010
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So give the laydown. Where does silo fit in your workflow? Between say Max and Zbrush? Or a replacement for both?
2 results
Re: Hololens for Maya
Reply by
JacqueChoi
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Jul 2015
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General Discussion
I just want the hololens to replace my Perspective view. :/ Still gonna use monitors for orthographics i think.
Re: Tablet care and feeding
Reply by
Bertmac
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Jan 2012
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General Discussion
The Cover sheet always dies first on mine but dont worry about it you can buy replacement pretty cheap
3 results
Re: UDK September (FBX Import Explicit Normals Option Removed)
Reply by
Sean VanGorder
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Oct 2011
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Unreal Engine
I'm not positive, but I'm pretty sure the explicit normals option was replaced with the "import tangents" option in the FBX import dialog.
Re: Pirate Frog Merchant
Reply by
Oskar!
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Feb 2016
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3D Art Showcase & Critiques
Niiiice progress man! :D Are you going to add a small parrot replacement creature? (Like a colorful shrimp :p )
Re: Autodesk Games Engine - Stingray
Reply by
DireWolf
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Mar 2015
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General Discussion
Houdini offers a completely different workflow tho. It can't replace Maya/Max/Modo/etc for ordinary asset creation.
Re: where did you get your handle from?
Reply by
mr.toast
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May 2005
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got mine from a tv show, and thought it was worthy to replace it over my old name, which was Phil McCrackin
3 results
Re: Autodesk aquires Alias
Reply by
FatAssasin
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Oct 2005
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General Discussion
I doubt they'd stick Character Studio in Maya. But I'd love to see Motion Builder replace CS in Max.
4 results
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