Tried to lighten up my renders. @OtrickP: I'm rendering in mental ray for these, couple of tinted accent lights (blue, yellow) using contours to render the the wireframes. @GeeDave: Probably clean, but I'll experiment a bit when I get there. Texturing is the area where I most need to improve. @Stertman: Agreed, I'll see…
This came out sick man. For a first person weapon, i'd agree with Darko. For third, this workflow looks awesome. The few smoothing pulls kinda lend themselves to the imperfection that exists in most man made things anyway. You may have posted about it already, if so sorry for being repetitive, but could you share some…
It's not that tough to find. Super Street Fighter IV: AE for the PC has had a pretty active modding community (most of what I've seen is reskins). I know that on their community wiki (look for Street Fighter 4 mods (or use This link))They have a certain tool that will allow you to take a look at the models, wireframes and…
Tobbo - thanks for the advice, I am planning on doing a glowmap for the front top, as well as the screen to demonstrate the effects of the machine being on. Macattackk - I think that would be an awesome idea, if i wasn't on a deadline for this machine! Praetus - honestly, I appreciate the honesty. I completely agree in…
@ perna - Thank you very much, works like a charm. I also happen to be using your script for auto-applying a grey material/black wireframe so thanks for that as well. @ cptswing - hmm it says "installation successful" when I run the script and then I bound the macro to a key and when I press it gives an error and says try…
Update - I made a few basic revisions to the site. I made the front page buttons more like headers to the portfolio which is now displayed on the front page. I also got rid of the sub-menus : http://www.jackmckelvie.com/ I still have a lot to do with the current scenes I have in the portfolio such as wireframes and…
Here is another render of one of our beloved characters from our upcoming game, March on Oz. The Royal Gardner character is drawn by the talented Sanda Pavulaan, and is 1306 tris. Although we have different characters I will be uploading, I wanted to introduce some game props. I will also have some wireframes and concepts…
Hey Vicker. I see you're off to a good start. Even though the youtube title says "modeling reel", the reel itself is all over the place. You have animations, lots of animations. You have lighting, texturing and all kinds of stuff which frankly aren't any good. You should adjust your reel to really focus on what it really…
spiderDude: thanks mate akacg: Cheers. Sure, here's a screengrab of the head wireframe. Hope it helps beefaroni: Thanks man! mr_ace: Thanks Peter :) Kend: thanks BradMyers82: Thanks Brad. I havent forgotten about the polypainting timelapse, I just havent gotten round to uploading it yet. I finally had some time to work on…
Thanks Dwalker I might need to move to a different website builder to do that, weebly doesnt give allot of options unfortunatly. As for the first creature I was matching the pose of the concept I was following. So you really think I should get rid of the videos? The videos contain wireframes. That squirrel is very old and…