besides having and paying for the software updates (as the company) i use Max 2011 3dcoat 3.5 zbrush 4r7 an old knald version, maybe sometimes even crazybump some of the tools i use daily are like 10 years old. you really do not have to be up to date on every software. Tho nowadays with subscriptions you are sorta locked…
Ah I understand now. Yeah, you are right, even the old wheels had this sharper, beveled edge: https://www.colourbox.com/preview/5102688-old-steam-locomotive-engine-wheel-and-rods-details.jpg Will modify it, thanks to pointing it out! Actually that wheel was the first thing what I made... :) Also I agree with bevel rulz.…
Looking good. I think you should add more geo on the stonework though. Break up those sharp angles. I reckon since it's a portfolio piece and such an important landmark you could get away with using unique geometry and textures. Make 1 high poly arc and bake it down. The way you're doing it now is kind of old old gen.…
I wish technology was at a point where we could have team based games like this but with art this gorgeous in open worlds so large that I might not get my first kill( or be killed ) for up to 2 or 3 days. ( mebbe with a bit of minecraft/fortnite thrown in where a team could build defenses for weeks in preparation ) Where I…
man your telling me! theres this company called bethesda they totally ripped off this old school RPG called fallout which was made by these guys from black isle, this division of interplay,they kept the name and everything, but they kind of stuck it in a oblivion world instead of the more the diablo like view, they didn't…
They need to evolve the genre, its pretty much dead at this point with <2k players daily average across all games. Doing the same thing will fail, the old system offers very little compared to modern fps games. With characters they can bring in more depth and diversity and keep players entertained with the addition of new…
omg thank you guys for Normal Influence Boost thing! i see this is an old thread but it seems mirrored uv problems never get old. last year i stumbled upon a simple solution here at polycount. i wish i could remember the guy's name to give him the credit. anyway, try using the 0 channel for lightmap and channel 1 for your…
I think love is the most boring one. I think greed would be cool. Make the level a large corridor, like a bank vault with a winding path and piles of treasure on the sides. The treasure near you is very dull and old. But as the treasure gets further away it gets shinier and brighter. As your player moves through this…
I think he is just tired of games using similar color schemes. Maybe he should stick to Game boy advance or Nintendo WII, play some RTS games or replay games like Pacman, Space Invaders and Frogger to see how freaking stress full old school games could get. Mario games not stressful, maybe he is really good at them. I…
I like your style bobo, your characters all feel like they come from the same universe. I particularly like seeing how you give your stuff a definite and soft dimensionality... got any stuff of yours from 5+ years ago? Looks like you've really developed your style, would be cool to see some earlier stages of its evolution.…