If people said things the way they were, there would be no humour. That's not only because we can very rarely (if ever) be honest with ourselves and other, but also because it's impossible to view things outside of your own bias. So the best you can hope for is staying as true to yourself as you can. Of course, how you…
@Rambus people have been selling models online for a long time. the problems you noted have not been solved. the reasons why i outlined in my post. i have seen probably over 20 or more model selling stores pop up and shut down. they are simply not needed. they are a middle man who take a cut of the profit away from the…
I think the best point from this entire discussion is the fact that the developer's themselves don't get enough recognition for the products they make. Seriously.... go ask a great deal of people who play games to name some developers.... of course they will more than likely name Blizzard... but who else? Only people that…
@CharlesL: No maybes, your UV Map does need work. And if that's just the barrel, then no, you need to pack all the UV's onto a 1024 x 1024 square from all elements of the prop. EVERYTHING. The reason why I'll say it needs to be packed into one square is because if I need to instance that cannon, say, 20 times in a game…
( --opacity in % opacityAmount = 20 sel = selection as array try ( for obj in sel do --for each object in the selection ( mat = obj.mat matName = mat.name if (matchpattern matName pattern:"XRAYMAT_*" ignoreCase:false == true) then ( matName = substituteString matName "XRAYMAT_" "" for m in scenematerials do ( if m.name ==…
Topology can be done in various ways, with certain rules to work from. You seem to already know the basics, but like you said, there's a funky network of edges on the cheeks. Using poles is the simplest way to keep a clean mesh: http://www.polycount.com/forum/showthread.php?p=1247603 In short, poles are used to redirect…
IMO there is no definite winner currently. They are all the same. Be ready to spend lots of time for studying and figure out finally you could do perfectly same in your original 3d package. Including free Blender. Especially in regards of simply hard surface modelling. As of efficiency, easy to use, convenience etc they…
maybe because you will be put in jail (try outing yourself as gay in russia,or as christian in some fucked up countrys) also, do you want to be associated with every dumb shit you once said (like when you were 15) ? in real life nobody would remember that one time you said something stupid 20 years ago, today, your future…
Sorry about that guys, I'm at work currently and posted this late at night last night. We're looking for people to be a part of our team, and remain a consistent contributor throughout multiple product lifespans. During time spent on Blade Symphony, contributors log time spent, and are compensated based on this time spent…
I think I found the problem. I just upgraded to 2017 and was glad to see load times were like 2 seconds, like Monster said. The problem comes when I tried to load my preferences: the loading times roughly go from 2 to 20. I have modified my top Menus, and when I hit Reset on that, the UI Interface once again loaded fast…