Nah, the critique is fine and Ahoburg has the right of it when he says I am a far shot off (albeit a bit harsher). The point of the sentence was more to show that at this stage, spending over 800 on a course is a commitment in money that I feel would be a bit of insanity (half the average monthly income with the other half…
On the other hand, it is far better to spend $800 on software you'll use every day, vs $3500k+ on something you won't. If you're favoring character modeling / design / anatomy more than hard surface subdivision modeling, then I'd definitely lean towards zbrush. The fundamentals that you are really going to need are going…
Alright I'm back again. Took me a while to decide what technique I wanted to try- I tried making fur by sculpting (in Mudbox, mind you) using a type of crosshatching S technique, but nothing came out looking right. So I tried texturing it using Photoshop and Mudbox with a collection of gathered fur textures I had. I just…
yep i did that for this scene and it took about 15 seconds at super low (as above really though slightly more rays 32 dont know why but i like to keep te numbers square) when i rendered it out for final it took 5 minutes at 800x600 with no AA, so yeah get your shots setup and tested alot first as a final render will take…
Thanks everyone who responded so far. This is really helping me make a better more clearer decision on what I should be looking for. I was looking at Alienware but steered away from that route quickly. Alienware just seems too costly and I heard they are really heavy not to mention loud. Don't care much for my computer to…
~ I'm beginning to see why a lot of people are losing their patience the general attitude of some artists on Polycount, so I'll try to voice my opinion without getting bitter and jaded; - In a dev situation, you are almost always going to be working with game meshes that have to be fairly decided upon before you finish all…
Ahh thanks for that I forgot you guys set that up. So far it hasn't been suggested other than "quicktime support". So I submitted it and the response has been the typical response when the issue is raised "do these hack fix work around things, that really don't work, oh and don't expect it to work as needed out of the box"…
@PolyHertz If I could pick your brain a bit more...How fast do you think laptop manufacturers will start adding the 8000 series cpus to laptops after they release in October 5th?
Cool, thanks for the cfg info everyone - I didn't know how to make these into toggles. Useful stuff ! Here's another useful one at times (also requiring sv_cheats 1)bind "KP_MULTIPLY" "toggle dota_camera_distance 1134 800 500"