I was not pleased with the overall look of the hippo (and the stork also, and... and...) , so i started to sculpt a different head.I´m aiming for a more realistic character and also for it to be an "elderly" hippo. The body will also be "upgraded" for the more realistic look, skin sagging on the front legs and all over the…
Yeah I gotten really good at hard surface, I can model most hard surface props/real life objects (going for a hard surface specialist). I still have room for improvement especially building up my speed/model turn over, currently I am knocking out portfolio pieces so stopped doing the weekly (each piece I am going up in…
This is how it works in the typical case: Someone starts a little business. The business does well and starts to grow. The business grows and grows, and soon it has to bring on 'business people' to manage it. The 'business people' are trained to care about one thing and one thing only: Growth. The company grows under the…
Hey! I dont have much to show you guys in the form of an update this week. I spent the last weekend studying for a school project but i have been able to make some time to make a bit of progress with the UE4 scene. I spent two days following two tutorials to get an introduction to substance designer, and i have since then…
Great concept and it will really fit slark as well! A few things, it's better to start blocking out the most important shapes, so you can use it for the high poly. If you finished the high poly, you can start modeling the lod_0, which you use to bake your normal map. When you finished the bake you can start reducing the…
@DavidCruz great to see you back, loving the gun model. Looks like the ammo chamber could do with some bevelling/smoothing but other than that it's looking great. @Pshyco Thanks for the feedback on the head, I feel like I've spent too much time looking at it so I'm taking a break for now and start it again with fresh eyes…
Just another update. I watched a few more tutorials for tips and tricks and once i found out abit more i decided to start texturing from scratch. so what i have done is chosen what material i will have as the base and what parts to apply the materials to. i then added paint on top of the raw metal so once i start adding…
i still like trillian. hawken: Go to your start menu preferances, find the box that says "Display Administrative tools in start menu" or something like that the key word is Administrative Tools. Once you have those shortcuts showing up go to Services. Find Itunes helper in the list, stop it (stop button) then alter its…
hey Jo Nice start so far...I agree 100% with MoP and I think you've only edited some of the problems he observed particularly with the proportions. The most ovious one to me is that the barrel thing on the front (nearest the camara in your last image) is far to small. Notice that if you put a camara to a similar position…
My advice is to start small, don't try and make a AAA game with no money, that's pretty much never going to happen! Even the best mods with dedicated teams take years to complete. I would try and come up with a small, innovative idea that a talented artist can work on in their spare time with a contract in place to profit…