That's a great example - and I would like to add that the InsetFix has even more problems than that given that it also uses max inset which kinda goes haywire with non-planar polygons. At the same time, handling these corner cases in a scripted modifier that's already barely usable would make it only usable on low poly…
Well, have more or less the same problem. When i want to save tiff using crytif plugin, window with properties just pop up and pop out. Like something just clicked ok/save button. Fun fact is that tiff file is saved. That trick with oppening different file saved before doesn't help. I'm using brand new installed Photoshop…
Search on Pintrest, there is a ton of boards and how to's. Shameless plug: linky1, linky2 I'd also suggest just doing a bunch of material studies. You'll have to make a bunch "shit' before you obtain the skills needed to tackle something more demanding. Start with grass, stone wall, and wood log...nail those down and get a…
I've been learning a lot of level designerish thingies lately as im working as a artist among a small team of level designers. My short advice would be that if you want to learn env. art too, dont go trying to learn how to actually model environment art from scrathc. Just learn what makes environments and props look good…
Can you open the log in "C\Users\AppData\Local\Allegorithmic\Substance Designer\5\log.txt" and search for a line that begins with "[INFO][GlWidget]" ? It should indicate what graphics card your laptop is trying to run Designer with. We have seen issues with some NVidia drivers that were not properly signed, resulting in…
I recently updated the LUTs after some feedback from some super smart ACES people :) https://www.artstation.com/artwork/mrqd8 Both LUTs now have a pre-transform and expect the Log tonemapper to be used in Painter. They will look much brighter if it's not enabled, but this prevents highlights from clipping so you get the…
yep rework your poly placement, its very high considering you have quite rough sillohettes on the roof etc, id put more into the big shapes and let the normals do the rest, much cleaner and cheaper, all those tiny hard edges would be much more suited to normal map detail. then you could add some loops to the big shapes.…
Not a fab start so far, tried to connect to a server and it just crashed the comp. EDIT: Ok, that's the 5th time now, it's not the comp that's crashing but the game itself, unfortunately it crashes in such a way that I can't get back to my desktop :/ I've noticed this thing logs crashes and the words ati appear a lot...…
Blackbow Software Co., LTD is looking for long term cooperative outsourcing opportunities for the whole year. Currently, we are helping a game company do a hidden object game's 3D and 2D art sections. Some of our artists are putting their efforts on a weapon type game arts, and also we are helping with the art section of a…
Yeap, basic stuff here, but nothing wrong with that. What bothers me the most is your site. It's slow and annoying. Useless home page instead of straight-to-content. Every piece you have to click and then click again to see the full view. No images can be saved so logging your employment submission is impossible (huge…