Mushroom town looks fun. A few thoughts: I would setup a second uv layer and look into a rendering a color occlusion map. One of the things that makes prefer the concept over the model is the soft colored lightning that gives the whole image a fairytale look which is very charming. As cf have already suggested, make more…
I used face-weighted normals recently for a public sample asset. Might be informative for you: https://github.com/KhronosGroup/glTF-Sample-Assets/blob/451f96783f5a4b32895616f2f5f98e12d877be9f/Models/SunglassesKhronos/README.body.md#modeling-with-face-weighted-normals Left to right in the image above: * Simple geometry with…
based on that image you're exporting only the chrome material unrelated but it's generally a good idea to not use 8 bit jpegs unless you like bad quality images with low precision
The truth is that for a lot of 3D problems, whether it's UV or topology, good old math is most of the time still much better at giving you the best result (and faster) compared to AI. The AI wave we're seeing in 2D can only happen because it has access to millions of images to train on and the result just needs to be…
I think it's looking pretty good so far! You maybe need to have a look at the scale of the water ripple effects, it seems like a very large body of water but ripples are almost pond-like. A lot of borealis photographs are very long exposure images, so that will flatten out water in the final image. Your end result however…
Looking good, everyone! Aaditya, really like how you got the paint damage almost spot on to the reference. I decided to make the lantern too. Not finding a ton of time to work on it, but got the highpoly done so far. I wasn't really sure from the images how that hinge on the back plate worked - seems to be drawn different…
Hello Polycounters, Let's me introduce you a new tool , that's is currently under private Beta development If you are interested I am looking for Beta testers. The Toolset Description ZGameTools is an extension plugin for Zbrush 4R7. The ZGametools is a Complete toolset, composed of Four plugins dedicated to illustration,…
Hey fam! After having found awesome artists here for my last projects, I shall once again give it a shot to find a great artist here for my current endeavour: Building a great World Map / Level Select Map with a tileset. I will attach a few images to show you what I'm looking for: * The Super Mario World Map Remake - Style…
Good read and good points. It's a tad on the long side (like this post), it took me two sittings to get thru it. I can't say everyone would read the entire thing but they need to. Here are my excuses why you haven't seen much art posted around here, by me. None pimpable work, be it learning models (oddly deformed…
Thanks, really struggled with finding references for this but these are the main images. The left half of the bottom middle image is the closest to what I would like to achieve and as for real life references there is so much variety in how barns look I just want to make sure what I have makes sense and looks alright so…