Problem solved. The browser was off screen. Fluxity over at 3d Palace posted this; " Most likely the menu is off the screen. Go into the Material Editor and click Standard again. Then press Alt -> Down Arrow -> Down Arrow -> Enter -> then press any arrow key with the mouse in the middle of the screen. Hope this works for…
1. people are afraid of change. that's just a rule. 2. people without financial security can't take risk Union doesn't solve every problem and creates new problems but I think anytime you make life harder for the psychopaths that's gonna be generally better for the majority who actually care about each other.
@poopipe thanks for your reply! Yeah, actually I generally go for these exact same solutions. But I still think there should be faster methods somewhere. I was hoping to find some "hidden" commands, tools, or maybe some settings I haven't try yet, that would solve those issues with 1 or 2 clicks.
Adding thickness on a low poly/retopo mesh in the 3D app is indeed trivial - but I'd like to have it in the sculpt/MD output in a clean way only for the necessary parts (with proper subdiv levels). Something I have not solved for myself to satisfaction yet - it's been an annoying fudge so far (manually deleting unseen…
"... huge problem" "... inaccurate" These are very strong, but also undocumented claims. If you are running into such problematic bugs you need to document them, write precise repro steps, and bring them up to the attention of the devs. If these are indeed bugs they will eventually get fixed. And if they are merely user…
hello, thanks for you're tips/advice. Well I turned of the BrushedSteel Metal that comes from megscans lib. that causes the metal glow arround the edges as you said. I'm creating my materials in Mixer I have just started with this tool. Do you perhaps know how I coud solve it? Thanks.
Thanks for feedback, I really needed something to here. :) Okay that's a good opinion. I'll try to take screenshots with different angles, maybe this can solve the problem you mentioned? Gameplay makes this environment more believable, probably because of actions and sounds. So I'm not sure how can I catch the same…
Typically we prefer people to keep their posts intact, even if you've solved it on your own. Post a reply with the solution you figured out. It's a nice thing to do. This is a community, and a searchable resource. Someone else is going to run into the same problem, guaranteed. A search would include your topic (if it…
Buck tooth face - mystery solved? also yes a good ol'thread rises from the ashes once again. (pc knows how to bring back the dead, to kill it again.) Edit: i searched up my term and had a few laughs that iswhy i said buck tooth, oh boy, G/images enjoy.
Sad :'( Some time ago we tryed to bring MIKKTSPACE in JME: https://hub.jmonkeyengine.org/t/normal-map-shading-problems/34947 I dont think that this is hard to make open source code to be WebGL. Maybe if many of us will write to support and give them some handy links (like mine) they solve problem faster.