Even with the abundance of props in your New Orleans environment, I still feel like the scene is extremely desolate. Where is the trace of life or a sense of habitat? Every object is perfectly placed with no deviation from one another. Garbage bins are out but where is the garbage? Where are the cars? Is it Christmas day?…
Thanks! I was on the fence about the props, and went with it just to have the quantity. But you're totally right. It was from a group project that I wasn't happy with, so I'll remove it! I will work on adding the technical stuff in there. I'm sorta embarrassed at the textures since I didn't use my UV space well. Haha, I…
For starter why do you have double post of half of your characters ? Tay - there is something wrong with this girl jaw , probably proportion of the face are wrong and she have a cat eyes , is she hybrid of some sort Forest Warden - you can see only hair and her feet which are structurally wrong so I will let her go Folog -…
You mis-quoted me Mark. You asked me what my best advice was and I sarcastically said "Don't become a character artist LOL" While it's actually sort of valid and worth considering, I didn't intend for you to take it seriously enough to make a thread about it. Strive for what you want to do, but keep in mind there are less…
1) The screenshots do not have to be related, you can have one or two screenshots showing one "theme" and a screenshot each for separate atmospheres. You are in fact encouraged to have a wide selection of moods. The judges will take into account the overall submission (we will not pick out the best single picture, but the…
Step 6: UV mapping The process of flattening out all objects into 2d space for texturing. UV sets are generally determined by grouping objects based on their position on the body (face, upper body, lower body, hair); more or less sets are used depending on how much detail needs to be in the final render. Seam lines should…
Hey, rabooze. Thanks for the critique. I totally agree with you, i strayed away from what i initially imagined. Shoud've named it Industrial city or something like that. Ground will be asphalt or some sort of sci fi (i'm using this term loosely) ground. I made that pipe as a test to see how it fits and forgot about it (i…
Hey guys, got some new stuff on my project, i feel like i'm almost done. Here what i did since last time: -Create all emissive lighting texture (images on screens are all from school project, or student personal interest) -Finalizing post processing and lighting -Add more depth and interesting point in the scene thanks to…
Thanks for the kind words and the C&C. It's funny I've always agreed with this but when you put work into a landing page you want to link to it. Thanks for the feedback Brian - I'll set home to portfolio. Art is home! Thanks for the honest opinion Andrew, you are quite insightful. I've been operating under the philosophy…
Finally had enough time to finish some small medical props that I plan on using in the cabinetry inside the room to the right of the hallway. It will help fill out the scene. However, they are small props, so I decided to group all the medical boxes (Including the medical crate) into one 2K UV. Also doing the same with the…