This work is from my own imagination, I have always been attracted to this amazing plant. So I decided to represent it as a creature. I sculpted this model in Zbrush and texturing in Substance Painter, and for the u.v and retopology I used Maya Hope you like it!
yep, thats innovation. lower the quality, (here: level detail, not model detail) making a fuzz, dissapear, thus generating discussions over the world revive the fuzz to generate more discussion and attract business people profit ??? release?
AC2 is cracked in early beta release. just wait till its fully working but its already ben cracked. ^^ And how much more they say it is impossible more hackers they attract to it human kind loves challenging stuff ^^
Really attractive design! I am very interested in the substance designer/UE4 combination and seeing how you will optimize the model for a game engine will be very interesting. I am in for the ride. Nice work so far. Cheers
I have always figured that I will live out my final years sculpting and casting bronze pieces,there is something about the permanence of the medium compared to the intangible stuff that I spend all day making that attracts me to it.
Done. For what it's worth, I don't have a hard-set preference between realistic or stylized art (and I don't think the two are mutually exclusive); I tend to be more attracted to things that do their chosen style well.
I agree she would look more feminine/attractive with wider hips. But some women just don't have them! Great work on the cloth. I really like the look of her. Very original and lots of character.
Looks very nice. I think you need to light up the tall structure and reduce the brightness of the water. My eyes are attracted to the water, but my brain thinks the tall structure should be the center of attention (which it isnt).
My entry to Ubisoft Toronto NXT challenge. I`ll come back to this diorama now that i have time and actually make something more visually attractive turntable video https://www.youtube.com/watch?v=wK1o8NJwtLw
I know you could handpaint normals before, but with the AO, cavity and all the other bells and whistles it seems like a really attractive alternative to sculpting now. Great job! Did this real quick all in PS + nDo2