Hi, I’m a beginner game developer and have been working with Godot for a while. I don’t have much experience with 3D yet, but I’ve been programming in C++ for a more than 2 years and also know C#. I’d love the opportunity to join your team if you’re still looking for someone.
I got B Rank on The ROOKIES With My entry Lycus's Weapon Spinning Coin made with #ZBrush #Maya #SubstancePainter and #Unreal The Rookies therookies.co/entries/40445 Artstation artstation.com/artwork/qJRVNn #weapons #fanart #scifi #fantasy #realistic #pbr #lowpoly #gameready #games #spacelords #gamedev #therookies
I don't think you can go wrong with "B" or "C". B will have a unique and interesting silhouette because of the shoulder pads and that spinal mohawk that sticks out from his cranium. And for C, I like how tightly-knit all the elements in his bust are. C could probably also benefit from the shoulder pads in B.
This is looking great so far. It'll be important to get the metal joints looking smooth, sub-d would be the best bet for this. Fortunately you have a ton of good reference (reverse-image searching on your ref board pointed to some ebay listings)
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
thank u guys for all your feedbacks, i went for the B version making some tweaks on it, so now the legs are slightly shorter, let's say half way between A and B, so that it doesn't look too tall...soo i'll post some rework of the armor ;)
b-b-but, everyone knows : the grittier the quality, the better it is. And as long as it does a reasonable still-frame or slo-mo, everyone's happy. Personally, i think everyone should go back to mid 80s VCRs and just set the manual tracking up properly kids today, pah
Hey there! Would you like to join the Critical Mass team? Building a physics-based multiplayer vehicular combat and shooter game. https://discord.gg/XRGxY3ypd