Not my best work :-\ but I figured Id post it anyways. This is a 1-hour sculpt done from scratch in Zbrush. Hes supposed to be some humble looking alien guy, with inspiration from the koopas in Mario and a few other dinosaur creatures.
man i could never get the hang of sculpting at all and didn't feel comfortable doing it, but i tried sculptris out and wow what a diff was able to cap this before it crashed at around 6 mil polys stupid sub all button.
Working some 3d rust out and getting to know sculptris better. Diggin it over zbrush at the moment. About 60-90 minutes based on Marlon Brando in apocalypse now.. I still can't quite figure out how to sculpt eyelids.
Quick question; How many of you use a tablet for sculpting? I'm saving up to buy a Intuos 4 M at the moment, and am annoyed by the amount of things I run into that I could do easily with a tablet. Quick paintovers, annotations, anything...
Blaken: great work! , I like a lot the character. JamesWarren: I love the detail you put on it. Gorgeous Render, how much time did it take to render? A quik sculpt for fun: It kinda looks like a semi-sea monster for me.
Some sculpts I made losely based on a pine grosbeak and a chickadee- One hour and one hour and around 15min for the second. Seems like it should've taken longer but if you look closely you can tell i was super sloppy XD
Thanks heaps for the advice, WipEout, I can see exactly what you mean. I'm needing to work on my anatomy quite a bit I've noticed. Thinking I should be researching and sculpting individual muscles to properly understand the face and body.
Here's my 1 hour lunch sculpt today. Based off of Karl Lindberg "Ocean Imp" Might go back and make teeth separate subtool and do some render passes. As of now only the eyes are separate and just a basic zbrush render.
I sclupted some sort of space marine in a couple hours from a sphere. I've done it with Sculptris, which I have started to use this week (and sculpt a month ago). Turn around on youtube : [ame]http://www.youtube.com/watch?v=BBboOCmAFg0[/ame]
Ah, that forum :) Yes I would definitely try to work more with Zbrush, I've found it very rewarding. Trying to push realism more than forms from now on. Probably going to do some eye and nose studies instead of another sculpt.