I tried , no difference . Chat GPT tells me it's a known Painter behavior and suggests to avoid decimation so the hi res mesh would keep quads . Somehow I haven't noticed that issue before. Designer bakes better actually much to my surprise , trying to be less smart or something.
The hardest (and most rewarding) subject to sculpt is human anatomy. Possibly because it is so intimately recognisable. This is just my opinion, but I would start practicing whole figures. The same with drawing, you see a great character, but the feet are incorrect. Start by making sculpting sketches. In the beginning stop…
Hey all, I've just finished my entry on the Substance Painter competition, and was recommended to share my workflow here as well :) Any feedback would be greatly appreciated :) Soo... This is a catch-up of the last couple of days progress (as I didn't actually have time to write up what I was doing) towards my entry for…
Hello! I am starting my first big project! I have done several smaller projects to get the prop workflow down. Now that I have a decent understanding, its time to make a project that I can chew on for awhile as I search for a job. I am making The Yawning Portal from dungeons & dragons. For those of you who don't know about…
First sketch! Gonna start modeling now that I have an idea of what I want to make! :) Edit: Included references. Got started with a sketch and came up with an inhibitor that utilizes the wood elements found in the environment. Also tried to push the idea of having a face on each side of the inhibitor. I did not want to…
@Darkmirth Nice shapes! It might help to mask some of the detail noises so you get certain types of detail in the crevices and different types on the outer rock. It also seems a bit shiny for rock, unless you are going for wet rock. I would also push color variations in your diffuse more :) @Luxap nice start, you could try…
So I started with some silhouettes. Not really happy where they ended up and I felt like I hit a wall with them without any really good choices so I took the one that I found remotely interesting and started to sketch it really loosely in zbrush. Pushed and pulled, played with some ideas. A lot of the cohesion between…
I don't want to start a new thread for this but since this isn't out of context and i've been thinking about this question lately...how good do you think you need to be to start promoting your art, at least to start making your fanbase? There's always this thing about "even if someone's work isn't good enough, but it…
Sometimes as a last resort to cleaning up edges, I run "Clay Polish". It can do a good job of cleaning up those rough edges. However, you'll want to run another zremesh after you do it. For some reason, sculpting or moving a subtool after usuing Clay Polish distorts the polys. Also, since you're still learning, there's a…
They also have all those PR events all over the world to get people to buy the newest versions. That's a money leak there as well. These days really, whom needs such events? Big companies will come to them, and the small one man shows already know what they want and what their price range is. Don't forget, they bought…